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Version 10.50 [April 21st 2017]

  • New Additions:
    • Added a separate "Border Color" option for UnitFrames.

  • Bug Fixes:
    • Prevent rare error in chat bubbles. (Simpy)
    • Prevent error in tooltip when changing spec while mousing over something.
    • Fixed AP calculation in bags for some items that contained a different number in one of the last lines of the tooltip.

  • Misc. Changes:
    • None

Version 10.49 [April 16th 2017]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed issue which prevented item borders in bags from updating when opening the bank.
    • Fixed issue which prevented item buttons in bank from updating on first show.
    • Fixed a potential error in the oUF stagger element by adding a fallback value.
    • Fixed an issue which caused the power:max tag to display an incorrect value.
    • Fixed a display issue with the honor reward icon at certain prestige levels. As a downside it will not look as crisp as it used to.
    • Fixed AP calculation in bags for Korean and Chinese clients.

  • Misc. Changes:
    • Various skin tweaks by Merathilis.
    • Removed border color restriction when using the Thin Border Theme. (Phatso)

Version 10.48 [April 5th 2017]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed display issue with the Micro Bar.
    • Fixed issue with AP calculation in bag. It should now find items that it previously did not.
    • Fixed a division by zero error in the Reputation DataBar.
    • Fixed issue which prevented Mythic Keystone from being sorted.

  • Misc. Changes:
    • Various skin tweaks.
    • Skinned the new Contribution frame.
    • Added new Time Release spell IDs to RaidDebuffs filter.
    • The Artifact DataBar tooltip will now display numbers in groupings (1.000.000).

Version 10.47 [March 29th 2017]
  • Bug Fixes:
    • Fixed error when trying to import invalid profile table.
    • Fixed issue which prevented actionbutton icons from updating.
    • Fixed error caused by attempt to skin non-existent options for Mac.
    • Fixed the "Darken Inactive" setting for stance bar.

  • Noteworthy Info:
    • The friendly nameplates in dungeons and raids are currently broken. While in a dungeon or raid instance the default WoW nameplates are supposed to be active. Unfortunately this is not the case when the ElvUI NamePlates module is enabled. There is no easy fix for it, as the issue is with how the nameplate module was initially written. For the time being you will have to either play without friendly nameplates in those situations, or disable the ElvUI NamePlates module and use a dedicated addon for NamePlates. We apologize for the inconvenience.

Version 10.46 [March 28th 2017] (for patch 7.1.5 and 7.2)
  • Misc. Changes:
    • Implemented changes to support the new patch 7.2.
    • Made various skin tweaks according to latest FrameXML changes.
    • Enhanced the code which calculates Artifact Power in bags for the Artifact DataBar.

  • Noteworthy Info:
    • Because of a change Blizzard made to friendly nameplates in 7.2, it is no longer possible to modify them in dungeons and raid instances. If you use friendly nameplates in those situations then you will notice that they use the default WoW style. There is nothing we can do about that. More info here: https://eu.battle.net/forums/en/wow/topic/17615133023

Version 10.45 [March 21st 2017]
  • New Additions:
    • Added a "Size Override" option for individual spells in the Buff Indicator filters.
    • Added a font outline option for chatbubbles.
    • Added a toggle option for auto-closing of the pet battle combat log.
    • Added new [target] unitframe tags which will display the name of the target of the unit:
      • [target]
      • [target:veryshort]
      • [target:short]
      • [target:long]
      • [target:medium]
    • Added option to hide the nameplate powerbar when empty.
    • Added option to hide the ElvUI Raid Control panel.

  • Bug Fixes:
    • Fixed an error that could happen when adding new spells to the Buff Indicator filters.
    • Fixed non-relic keyword search. The "power" keyword will once again only find items that grant AP.
    • Fixed friendly unitframe range check for resto druids.
    • Fixed issue which caused raid icons on nameplates to not update properly unless targeted.

  • Misc. Changes:
    • Updated unitframe range check for druids to use spells that are learned earlier.
    • Various skin tweaks.
    • Added some ToV debuffs to the RaidDebuffs filter.

Version 10.44 [February 23rd 2017]
  • New Additions:
    • Added new visibility options for the Player NamePlate. These options should function the same regardless of whether or not you have "Use Static Position" enabled.
    • Added ClickThrough options for Personal, Friendly and Enemy type nameplates. They can be found in the NamePlates General Options.
    • Added "Current - Percent (Remaining)" text format option for DataBars.
    • Added font and font-outline options to DataBars.
    • Added font-outline option to tooltip healthbar.
    • Added toggle option for display of targeted nameplate health bar. If this is disabled then the current targeted nameplate will not display a healthbar if Health is disabled for this unit type.

  • Bug Fixes:
    • Fixed issue with ObjectiveTracker toggle button showing incorrect value.
    • Fixed issue which caused the Blizzard PartyMemberBackground frame to show up when it should not.
    • Fixed "relic" keyword search in bags.
    • Fixed AP calculation display issue for values over 1 million.
    • Fixed issue which incorrectly caused Debuff Highlighting to be active for mages. (Brendan Clune)
    • Fixed issue which caused a mover to not respond to a "reset" immediately if it had been enabled/disabled through E:EnableMover or E:DisableMover.
    • Fixed error when trying to import a profile from another addon (Vuhdo for example). ElvUI will now handle the error gracefully and inform you that the import string is incorrect.

  • Misc. Changes:
    • Various skin tweaks.
    • You can now open a sub-section of the ElvUI config directly through the /ec command. This requires that you supply the path to the config page as a comma-separated list. The path needs to match the table structure of the config exactly (in code, not as displayed ingame). Example: "/ec unitframe,player,portrait".
    • Added E:IgnoreCVar(cvarName, ignore) API. This can be used to tell ElvUI that it should not automatically change a specific CVar which had previously been locked in place by ElvUI.

Version 10.43 [January 26th 2017]
  • New Additions:
    • None

  • Bug Fixes:
    • None

  • Misc. Changes:
    • Inverted heal absorb display and removed option to change it.

Version 10.42 [January 25th 2017]
  • New Additions:
    • Added heal absorb display to the heal prediction module. Color can be changed in the UnitFrames section of the config.
    • Added option to control heal prediction overflow. This will allow the textures to grow past the health border.
    • Added option to invert heal absorb display. This will make heal absorb cover a portion of the health instead of extending it.

  • Bug Fixes:
    • Fixed error when opening fullscreen worldmap while in combat in the Order Hall.
    • Fixed width of nameplate auras when not using Thin Border style.
    • Fixed issue which prevented upgrade icons from Pawn to show on items in bags.

  • Misc. Changes:
    • Various skin tweaks.
    • Added display of upgrade icon in the skinned version of the default bags.
    • Renamed "Class Bar" in the General section of the config to "Class Totems" to avoid confusion.

Version 10.41 [January 11th 2017]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed unitframe range check for new warlocks below lvl 13.

  • Misc. Changes:
    • None

Version 10.40 [January 11th 2017]
  • New Additions:
    • None

  • Bug Fixes:
    • None

  • Misc. Changes:
    • Added support for up to 10 combo points on the player unitframe class bar (Rogues).
    • Updated all used libraries to latest versions.

Version 10.39 for patch 7.1.0 and 7.1.5 [January 9th 2017]
  • New Additions:
    • New unitframe tag [health:percent-with-absorbs] which shows health percentage with shield included, eg. 105%. (Jacob Demian)

  • Bug Fixes:
    • Fixed issue which caused editbox position to not update correctly when changing profile.
    • Fixed issue which caused AFK mode to not update correctly when changing profile.
    • Fixed issue which may have allowed the AFK screen to re-appear after the option was disabled.
    • Fixed a compatibility issue with DejaCharacterStats addon.

  • Misc. Changes:
    • The AFK screen should no longer appear if the character is casting something (crafting).

Version 10.38 [January 4th 2017]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed error in Garrison skin when the addon GarrisonCommander was enabled.

  • Misc. Changes:
    • The DPS datatext will no longer count overkill damage. Both DPS and HPS datatexts now uses ShortValue for formatting.

Version 10.37 [December 31st 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • Applied another fix for AP calculation in bags. It should now work correctly.

  • Misc. Changes:
    • Various skin tweaks.

Version 10.36 [December 22nd 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed AP calculation for the Artifact Bar so that it now properly updates when AP items are put in the bags.

  • Misc. Changes:
    • None

Version 10.35 [December 20th 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed error in the Artifact DataBar caused by trying to tooltip scan a caged battle pet.

  • Misc. Changes:
    • None

Version 10.34 [December 19th 2016]
  • New Additions:
    • Added new variants of the health:deficit-percent:name tag. Available variants: name-long, name-medium, name-short, name-veryshort (example: health:deficit-percent:name-long).

  • Bug Fixes:
    • Fixed AP calculation in bags for users using Color Blind mode.
    • Fixed taints caused by the use of ToggleDropDownMenu(), which prevented queueing up for PvP.
    • Fixed AP calculation in bags for German and French WoW clients.
    • Fixed issue which broke icon selection in WeakAuras v2.2.2.4
    • Fixed error in friend datatext when the friend list is bugged with a "level 0 unknown" friend.

  • Misc. Changes:
    • Added caching of items to AP calculation for Artifact DataBar. This should prevent excessive tooltip scanning.
    • Various skin tweaks and fixes.
    • The "Leave Vehicle" button can now be configured when Minimap is disabled.
    • Added new library "DropDownMenu" which can be used to built dropdown menues that will not cause taints.
    • Added cooldown text on items in the objective tracker.

Version 10.33 [December 6th 2016]
  • New Additions:
    • Added a global frame which can be used to anchor elements to the player resource bar. The frame is named "ElvUIPlayerNamePlateAnchor". Anchoring elements to this frame will ensure they follow the movement of the player resource bar (player nameplate).

  • Bug Fixes:
    • Fixed issue which broke bag searching/sorting using pre-defined keywords.

  • Misc. Changes:
    • None

Version 10.32 [December 5th 2016]
  • New Additions:
    • Added new [health:deficit-percent:name]. It will show name when at full health or when dead, and otherwise show missing health in percent.
    • Added option to control flyout direction on each individual actionbar.
    • Added information about the amount of Artifact Power the user has in bags to the Artifact bar and tooltip.

  • Bug Fixes:
    • Fixed unitframe range check for warlocks that use Drain Soul instead of Drain Life.
    • Fixed issue which caused icons to show on nameplates that are disabled.
    • Fixed issue which caused unitframe movers to be sized incorrectly when changing profile.
    • Fixed issue with searching and sorting using defined keywords in bags. The pre-defined keywords should now only find the items they were intended to find.
    • Fixed incompatibility issue with DejaCharacterStats. If this AddOn is enabled then we will no longer modify the item level element on the character frame.

  • Misc. Changes:
    • Added recognition of IP addresses in the chat copy URL functionality.
    • Increased max size of RaidDebuff Indicator from 35 to 100.
    • Added a single mover for the LevelUpDisplay and BossBanner frames.
    • Added castbar ticks for Ray of Frost (untested).
    • Added back overlay on the model background in the character frame.
    • Removed backdrop from macro icon selections.
    • Important textures on unitframes will now be displayed above text.
    • Enabled whitelisted auras by default for Buffs/Debuffs on target, focus and boss frames.
    • Added additional Cenarion Ward spellID to Buff Indicator filter.
    • Various skin tweaks and fixes.
    • For plugin authors: When registering skins through the callback system, the execution will now always happen in the order that they are registered. This means all ElvUI skins will be executed first, so hooks that rely on that code will work properly.

Version 10.31 [November 13th 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed issue which caused item level in bags to show incorrect values.
    • Fixed issue which caused alerts to be skinned multiple times.

  • Misc. Changes:
    • None

Version 10.30 [November 10th 2016]
  • New Additions:
    • Added option to hide Honor DataBar when not flagged for PvP.
    • Added "Additional Filter Override" to unitframe Buffs/Debuffs and Aura Bars. Enabling the override allows non-personal auras from additional filter when Block Non-Personal Auras is enabled.
    • Added option to control amount of messages scrolled in chat for each scroll step.

  • Bug Fixes:
    • Fixed error when clicking Garrison datatext on characters without a Garrison.
    • Fixed CopyChat functionality and added text color to the output.
    • Fixed issue which caused the CopyChat frame to intercept mouse clicks outside its area.

  • Misc. Changes:
    • The following unitframe filters have been updated:
      • CCDebuffs (RavenAx).
      • TurtleBuffs (RavenAx).
      • PlayerBuffs (RavenAx).
      • RaidDebuffs - Trial of Valor (GridStatusRD_Legion).
    • Enabled "Priority" option for the CCDebuffs filter, as it is used by RaidDebuff Indicator module for PvP.
    • The Honor DataBar can now be clicked to open the PvP talents frame.
    • Removed minimap blob ring (circular texture inside the minimap).
    • Aura Bars will once again be drawn above other unitframes in case they overlap.
    • Various skin fixes.
    • Various localization updates.

Version 10.29 [October 28th 2016]
  • New Additions:
    • Added "Time To Hold" option to nameplate castbars which controls how many seconds the castbar will stay visible after the cast failed or was interrupted.
    • Added option to control position of the tooltip health bar.

  • Bug Fixes:
    • Fixed nil error in tooltip module.
    • Fixed issue which prevented default cooldown text to show up when ElvUI Cooldown Text is disabled.
    • Fixed unitframe range check for warlocks.
    • Fixed strata issue for worldmap compare tooltips.
    • Fixed issue which caused "Move to whisper window" functionality to function incorrectly.

  • Misc. Changes:
    • Various skin fixes.
    • We no longer report the minimap as being square if the ElvUI minimap is disabled.
    • Added CVar to install to enable display of nameplates for friendly NPCs.
    • We no longer force "UI Scale" enabled in the System settings if Auto Scale is disabled in ElvUI.

Version 10.28 [October 25th 2016] For patch 7.1.0
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed error in Coords datatext while in restricted areas.
    • Fixed error with world map coords while in restricted areas.

  • Misc. Changes:
    • None

Version 10.27 [October 25th 2016] For patch 7.1.0
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed error in guild bank skin.
    • Fixed strata issue with world map tooltip when world map was viewed in full size.

  • Misc. Changes:
    • None

Version 10.26 [October 25th 2016] For patch 7.1.0
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed error in guild skin.

  • Misc. Changes:
    • None

Version 10.25 [October 25th 2016] For patch 7.1.0
  • New Additions:
    • The chat frame on the AFK screen can now be moved. Streamers can now move it down to be covered by their existing graphic covering chat.
    • Added option to display the new "Upgrade Icon" on items in bags. This will show for items that WoW considers an upgrade for your character.

  • Bug Fixes:
    • Fixed issue which broke "Transparent Power" on unitframes.
    • Fixed frame level on Buff Indicators so they now appear above text.
    • Fixed incompatibility issue with SimplePowerBar AddOn.
    • Fixed issue which prevented the nameplate castbar from showing "Interrupted" or "Failed" when appropriate.
    • Fixed issue which caused difficulty colors on mobs in Timewalking dungeons to be incorrect.
    • Fixed issue which would sometimes cause the item level display in bags to fail.
    • Fixed issue which caused item level display in tooltip to show an incorrect value.

  • Misc. Changes:
    • Renamed the "Always Display" option on the Player NamePlate to "Use Static Position".
    • Shortened the "Honerable Kills" text to "HKs" in the battleground datatext.
    • The BattleNet Toast frame will now use a growth direction based on its position on the screen. If positioned in the bottom left area of the screen it will grow right and up.
    • Atonement from other priests will no longer show up as a Buff Indicator.
    • GPS Arrow on unitframes has been removed, as Blizzard intentionally broke the functionality.
    • Use Tooltip Scanning option in Bags has been removed as it is no longer necessary.
    • Due to new limitations the "nearbyplayers" unitframe tag will no longer function while in a restricted area (instance, battleground, arena).

Version 10.24 [October 21st 2016]
  • New Additions:
    • Added font options for the location text on the minimap. (VisibleSockline)
    • Added option to reset zoom on minimap after a certain amount of time. (VisibleSockline)
    • Added set:matchall as possible search syntax to find any item in any equipment set.
    • Added option to display swipe animation on action buttons that are recharging but still has charges left.
    • Added new "PvP & Prestige" icons to the Player and Target frame. The icon will show if the unit is flagged for PvP, and show their prestige if available.
    • Added "Backdrop Spacing" option to Pet/Stance Bar and Bag Bar.
    • Added "Combat Hide" option for the Player Nameplate. Use "Always Show" and "Combat Hide" together if you want a static position but don't want it to be displayed all the time.

  • Bug Fixes:
    • Fixed compatibility issue with Gold datatext and other bag addons.
    • Fixed excessive updates on NamePlates, which should in turn fix the fps drops people have reported.
    • Fixed potential division by zero error in Experience DataBar.
    • Fixed "Max Player Level" check in Experience DataBar.
    • Fixed an error in Bags when changing font for item count before having visited the bank at least once.
    • Fixed size inconsistencies with actionbars and their movers.
    • Fixed issue which caused pet bar to disregard the "Hide Cooldown Bling" setting.
    • Fixed issue which broke updating of unitframe headers when entering/leaving instances. This should fix RaidDebuffs not activating unless doing a /reload inside the instance.
    • Fixed issue which caused bag sorting to sort upgraded items incorrectly. (cjo20)
    • Fixed issue which could allow the Objective Tracker to grow outside the screen area.
    • Fixed error when changing profile while ActionBars module is disabled in ElvUI.
    • Fixed issue which prevented unitframe portraits from updating correctly when settings were changed.

  • Misc. Changes:
    • Made several changes throughout all unitframe elements in order to move them from MEDIUM to LOW frame strata.
    • Updated RaidDebuffs filter with changes from http://www.tukui.org/forums/topic.php?id=37812
    • When calling :UpdateAllElements on a unitframe, it now requires that you supply an event argument (string).
    • Removed code from cooldowns which could potentially cause taints.
    • The "Hide Cooldown Bling" option for ActionBars is now saved in the profile.
    • The action buttons in the objective tracker will now display cooldown text.
    • Re-enabled and fixed the skin for the Guild Invite frame.
    • Unitframe castbar width setting now allows a width up to the width of the screen when value is entered manually.
    • Cleaned up the "Maps" config page.
    • Removed "Animate Config" option as it was not working as intended.

Version 10.23 [October 4th 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed error in unitframe portraits when using 2D style.

  • Misc. Changes:
    • None

Version 10.22 [October 3rd 2016]
  • New Additions:
    • Added separate mover for the ZoneAbility button, since that can be active at the same time as ExtraActionButton.
    • Added option to be able to create currency datatexts directly in the config.

  • Bug Fixes:
    • Fixed an error when entering Order Hall while in combat.
    • Fixed nil error in nameplate auras.
    • Fixed bug which prevented tooltip on items from using the configured opacity.
    • Fixed error in the Misc skin.
    • Fixed issue which prevented reagent bank count font from updating immediately.
    • Fixed issue which caused boss button mover to use incorrect size when scaled.
    • Fixed issue which caused nameplate debuffs to overlap with buffs.
    • Fixed issue which distorted tooltip when opening bags.
    • Fixed issue which prevented unitframe portrait from responding to config changes.
    • Fixed OnClick function on the Call To Arms datatext.
    • Fixed size of cooldown radial on unitframe auras when Thin Border is only enabled for unitframes.
    • Fixed issue which caused unitframe power text to stay visible even when power was disabled.
    • Fixed issue which could cause unitframes to be mis-positioned when changing profile.
    • Fixed scale of the tooltip on the Queue Status minimap button.
    • Fixed issue which broke the "Stack Threshold" option on RaidDebuffs.
    • Fixed issue which may have prevented unitframes from displaying tagged color when "Health By Value" was enabled.

  • Misc. Changes:
    • Various skin fixes.
    • Changed castbars to use a lower framestrata to fix world map overlap. It still uses "HIGH" when attached to Info Panel.
    • Added separate border color for fishing bag item slots.
    • Updated Buff Indicator filter.
    • Added "Mystic Empowerment" debuffs to the whitelist filter (Hyrja, Halls of Valor).
    • Allow dropping bags into empty bagslot without having to hold down the mouse button the entire time.

Version 10.21 [September 17th 2016]
  • New Additions:
    • Added option to control whether or not "Position Override" is active on the stance bar. This should be disabled if you place the bar at the top and want it to be moved down when entering Order Hall.

  • Bug Fixes:
    • Fixed error when trying to fill items from bags to bank or vice versa.

  • Misc. Changes:
    • Added a confirmation popup to the "Apply Font To All" button.

Version 10.20 [September 16th 2016]
  • New Additions:
    • Added option to control transparency of tooltips separate from the rest of the UI.
    • Reworked the "Disable Order Hall Bar". It's now a 3-choice option: "Enable", "Disable" or "Enable + Adjust Movers".
    • Added option for "Loot to Left Most Bag". This is one of the settings that was hidden by Blizzard.
    • Added option to control which currency is displayed on the Currencies datatext panel. The tooltip still shows the same currencies.
    • Added options to control duration format for nameplate castbars.
    • Added Mythic Dungeon lockout information to the Time datatext.
    • Added option to clear bag search field when closing bags.
    • Added option to disable the "Sort Bags" button on the Bag and Bank frame.
    • Added option to use a global ignore list for bag sorting.
    • Added "Suramar Detection" icon on enemy npc nameplates. It will display a glowing red icon on the plates of units that can detect your disguise.

  • Bug Fixes:
    • Fixed "rare mob" detection on NamePlates.
    • Fixed an error in the tooltip when changing profile while hovering over something.
    • Fixed issue which allowed health to be disabled on the player nameplate without a way to re-enable it. It is meant to always be enabled.
    • Fixed font size option for the Honor DataBar.
    • Fixed issue which prevented relics from displaying item level in bags.
    • Fixed display issue with additional power text on the player unitframe.
    • Fixed issue which caused the "Fade Map When Moving" option to go missing.
    • Fixed issue which caused castbar ticks to use incorrect height after a loading screen.
    • Fixed error in oUF ClassIcons element when doing certain vehicle quests or cinematics.
    • Fixed a possible division by zero error in the Honor DataBar.
    • Fixed issue which caused nameplate health to be shown even when disabled.

  • Misc. Changes:
    • The active action on pet actionbar will now be more visible.
    • Clicking the Garrison or Order Hall datatext will now open the respective landing page.
    • The tooltip of Order Hall datatext will now display info such as missions, work orders and research.
    • Fixed spell ID for Enveloping Mist in unitframe filters.
    • Various skin fixes.
    • Removed our own timestamps from the combat log, they are not reliable. Use the timestamps WoW adds.
    • Changed bag and bank movers to use the corner of the bag as anchor. Which corner is used depends on where the mover is positioned.
    • Re-added requirement to hold down shift in order to move bags temporarily.
    • Replaced "Weakened Soul" with "Atonement" in the Buff Indicators.
    • Changed how our skins are initialized. They now use a callback system so we have proper stack traces again if an error occurs.
    • Switched "Garrison" datatext with "Orderhall" in the default settings.
    • Chinese translation update by Rubgrsch.
    • German translation update by Merathilis.
    • Russian translation update by Darth Predator.

Version 10.19 [September 4th 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed an error when trying to stack items between bank and bag.

  • Misc. Changes:
    • None

Version 10.18 [September 4th 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • None

  • Misc. Changes:
    • Removed code which handled repositioning of movers when entering/leaving Order Hall. It wasn't possible to make it function reliably. The Command Bar is now disabled by default. If a user wants to keep it enabled then they will see it overlap minimap and auras.

Version 10.17 [September 4th 2016]
  • New Additions:
    • Added options to control the size of the clickable area on nameplates.
    • Added movers to Bag and Bank frame. The "Align To Chat" and offset options have been removed as a result.
    • Added a new and improved "Ignore Items" system in the "Bag Sorting" section of Bags config. Users will have to setup their ignored items again.
    • Added "relic", "reli", "rel" as possible search terms to find artifact relics in bags.
    • Added "power", "powe", "pow" as possible search terms to find items that grant artifact power.
    • Added options to control the color of usable/not-usable action buttons.
    • Added 3 new text format options for DataBars: "Current", "Remaining", "Current - Remaining".
    • Added option to disable the OrderHall Command Bar. If the Command Bar is kept enabled, then overlapping movers will automatically be repositioned when entering/leaving.

  • Bug Fixes:
    • Fixed a world map taint.
    • Fixed issue which caused lag when Tooltip Scanning in Bags was enabled (hopefully).
    • Fixed clash between ElvUI and ConsolePort. ElvUI will now respect the custom Game Menu in ConsolePort.
    • Fixed issue which caused scrolling to break on the "Import Profile" screen.
    • Fixed issue which caused profile import to break when import string contained item links.
    • Fixed an error in skins caused by missing CompactUnitFrameProfiles elements.

  • Misc. Changes:
    • The ElvUI Config has been re-organized and should be easier to navigate.
    • Various fixes and tweaks to skins.
    • Artifact and Honor DataBars can now be clicked to open the relevant UI panel.
    • Added pet type information to tooltip of pets.
    • Removed ticks on Rain of Fire castbar channels.
    • The AFK screen should no longer activate during cinematics.
    • The tooltip on the Artifact DataBar will now inform you how many traits you can unlock.
    • Added an 8th argument "ignoreOrderHall" to E:CreateMover(). AddOn authors can use it to make their movers ignore the OrderHall reposition.
    • German translation updates by Merathilis.
    • Russian translation updates by Darth Predator.

Version 10.16 [August 29th 2016]
  • New Additions:
    • Added number prefix chinese style (W, Y).
    • Added option to hide text on nameplate castbars.
    • Added toggle option for target glow on nameplates.
    • Added option to enable/disable custom timestamp color and choose the color used.
    • Added text option to nameplate power bars.
    • Added "TOP" and "BOTTOM" as possible anchor points for the stance bar (to center it).
    • Added option to allow a UI scale lower than 0.64. Useful for people with resolutions over 1200 in height.
    • You can now Shift+RightClick a mover to hide it temporarily (useful when you need access to a mover under it).
    • Added "Display Style" option to nameplates which replaces the "Only Show Target" option.
    • Added "Hide In Combat" option to the data bars (xp, rep, honor, artifact).
    • You can now hold Shift while clicking a banker to open the reagent tab directly.
    • Added "Elite Icon" option to Friendly and Enemy NPC nameplates.

  • Bug Fixes:
    • Fixed issue which prevented "Soul Fragment" buff from showing on nameplates.
    • Fixed issue which broke chat bubble skinning when Auctioneer was enabled.
    • Fixed issue which caused "Camera Distance" to reset to its max setting.
    • Fixed issue which caused action button text color to go white when updated.
    • Fixed issue which caused default border texture to show on items in default bag skin.
    • Fixed issue which caused height of combo points to incorrectly decrease when swapping form.
    • Fixed issue which caused Stagger backdrop to show even when disabled.
    • Fixed error when trying to copy unitframe settings between units.
    • Fixed issue which caused nameplate castbar to show channels as not interruptable when they could be interrupted.
    • Fixed an error in the spellbook skin when using character boost.
    • Fixed issue which caused Player nameplate to be shown/hidden unintentionally.
    • Fixed issue which caused unitframe portrait model to not respect its offset settings.
    • Fixed issue which caused nameplate auras to overlap with other elements when increasing base height.

  • Misc. Changes:
    • Various skin fixes.
    • Slightly increased width of "Level" column in WhoFrame.
    • Renamed "Mounts & Pets" skin option to "Collections". This will reset the option to default.
    • Re-added circular background behind pet level text in collections.
    • Removed Italian localization file, no apparent interest in using it.
    • Fixed spellID for "Power Word: Barrier" in various default filters.
    • ElvUI will now show timestamps on all messages in chat, even prints.
    • Removed "Debuff Highlighting" on unitframes for mages.
    • The "Click Through" option on Player nameplate is now disabled if "Always Show" is disabled.

Version 10.15 [August 15th 2016]
  • New Additions:
    • Added option to change actionbar text color.
    • Added new "Currencies" datatext which shows important currencies in tooltip.
    • Added 4 new name tags for unitframes which will display status instead of name. Append ":status" to existing name tags.
    • Added option to scale and move the "Open Ticket" button on the minimap.
    • Added "Click Through" option to the Player Nameplate.
    • Added options to toggle fading of world map when moving and the opacity of it.
    • Added option to choose between two different sets of number prefixes, used for various elements when shortening values.
    • Added "Use Class Color" option to Player nameplate health.
    • Added "Use Class Color" option to nameplate names (only for unit types controlled by players).
    • Added a way to disable "Low Health Threshold" on nameplates by setting it to 0%.

  • Bug Fixes:
    • Fixed broken aura icon cache on nameplates.
    • Fixed issue which caused actionbars to look like a vehicle bar when entering quest vehicles.
    • Fixed monochrome outline for chat.
    • Fixed issue which caused alert frames to anchor to TalkingHeadFrame.
    • Fixed error in install when setting up auras while player/target/focus unitframe was disabled.
    • Fixed coloring of the last combo points for rogues using Anticipation.
    • Fixed issue which caused energized runes to display as charging instead of available.
    • Fixed issue with height of castbar ticks not adjusting correctly.
    • Fixed issue which prevented pet actionbar mover from updating its size when the bar was hidden.
    • Fixed "classpowercolor" and "classpower" tags to work correctly with recent class changes.
    • Fixed position of default loot roll frames.
    • Fixed issue which caused non-targeted nameplates to show when "Only Show Target" was enabled.
    • Fixed issue with "Text Toggle On NPC". It will no longer have an effect when Power is disabled.
    • Fixed issue which caused the pet unitframe to display the player unit after exiting vehicles.

  • Misc. Changes:
    • Changed max "Load Distance" for nameplates back to 100 yards.
    • Various skin tweaks.
    • Removed castbar ticks on channeled casts of "Soothing Mist".
    • Added castbar ticks Drain Soul casts for warlocks who use this talent.
    • Added duration exception for "Soul Fragments" buff on nameplates for Demon Hunters.
    • Removed "Stagger Bar" option group from the player unitframe settings. It is no longer used.
    • Changed position of the "Return to Graveyard" button so it no longer overlaps with the popup.
    • Chinese localization updates by Rubgrsch and nbyang.
    • German localization updates by Merathilis.
    • Russian localization updates by Darth Predator.

Version 10.14 [August 1st 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • None

  • Misc. Changes:
    • Tooltip scanning for item level display in bags has been disabled by default. It causes severe lag for some users, so it will have to be opt-in until we have figured out the root of the issue.

Version 10.13 [July 31st 2016]
  • New Additions:
    • Added hardcoded exception to nameplate auras in order to allow Corruption to show up when affected by Absolute Corruption talent.

  • Bug Fixes:
    • Fixed issue which caused alerts to overlap with item roll frames.
    • Fixed issue which caused party/raid frames to remain hidden when logging in on a profile where they were disabled.
    • Fixed issue which caused targeted nameplate health to display wrong value.
    • Fixed issue which caused targeted nameplate healthbar to use target scale even if the option was disabled.
    • Fixed ilvl display issues in bags with certain items. We not utilize tooltip scanning to get the right item level.
    • Fixed an error in unitframe tags.

  • Misc. Changes:
    • Changed text on ElvUI Config datatext to simply read "ElvUI".
    • Re-enabled garrison datatext tooltip with fixes from Eduard Svarc.
    • "Apply Font To All" option will also apply the font (not the size) on Actionbars.
    • Changed E:GetScreenQuadrant so it divides the screen into 9 quadrants instead of 16. This gives a more reliable indicator of where a frame is.
    • Changed specswitch datatext to change spec immediately, no need for a popup.
    • Changed max load distance for nameplates back to 60 yards.
    • Added skinning to LFGListCategoryButton elements (credit: Bunny67).
    • Increased max allowed chat panel width to 1000.

Version 10.12 [July 28th 2016]
  • New Additions:
    • Merged tradeskill casts have been re-added.
    • Added option to announce interrupts as an emote.

  • Bug Fixes:
    • Fixed an error in unitframe tags for moonkins.
    • Fixed issue which prevented Class Color Mentions from working when the realm was added to the players name.
    • Fixed issue which caused NPC Titles to show up on the wrong nameplates.
    • Fixed issue which caused Death Knight runes to show as inactive when they were not.
    • Fixed issue which broke the positioning of the TicketStatus frame.
    • Fixed issue which broke the target display on the player castbar.
    • Fixed issue which caused the powercolor tag to cease functioning on certain bosses.
    • Fixed issue which caused the power bar to change to weird colors on certain bosses.
    • Fixed issue which may have prevented automatic vendoring of grey items for certain people. It now uses a slight delay.
    • Fixed issue with upgraded items showing the wrong item level in bags.
    • Attempt to fix a dual profile issue which caused unitframes to not update correctly when loading into an area that changes your spec.
    • Fixed issue which caused the Player Power frame to bug out when using custom frame level.
    • Fixed issue which caused the automatic repair to print the wrong message in chat.
    • Fixed issue which caused an error when a lot of alerts were popping up on the screen.

  • Misc. Changes:
    • Increased max allowed width on bags and bank.
    • Increased max allowed load distance for nameplates to 100 yards.
    • Skinned a checkbox and editbox on the PvP Premade Group frame.
    • Skinned two buttons in the quest frame skin.
    • Added "RegisterPetBattleHideFrames" and "UnregisterPetBattleHideFrames" functions.
    • Chinese localization update by Rubgrsch.
    • German localization update by Merathilis.
    • Russian localization update by Darth Predator.

Version 10.11 [July 25th 2016]
  • New Additions:
    • Added option to adjust the distance at which nameplates are loaded (10 to 60 yards) Defaulted to 40.
    • Added option to toggle whether or not a nameplate is clamped to the top of the screen. This is now disabled by default.

  • Bug Fixes:
    • Fixed issue with targeted nameplate not having the correct transparency when a pet was summoned or dismissed.

  • Misc. Changes:
    • None

Version 10.10 [July 25th 2016]
  • New Additions:
    • Added option to Nameplates to show NPC Titles under the name of an NPC if health is disabled. (#1148)
    • Added options to display health values on nameplates. (#1147)

  • Bug Fixes:
    • Fixed issue which prevented auto-repair from falling back to using player gold if the guild bank didn't have enough money. (#1198)
    • Fixed issue which caused nameplate auras to cease functioning unless both buffs and debuffs were enabled.
    • Fixed skinning issue of worldmap tooltips when the worldmap skin was disabled. (#1158)
    • Fixed issue which caused classbar to stay visible even when disabled.
    • Fixed an error which would sometimes happen when logging on a character that had its profile deleted from another character.
    • Fixed an issue with the StanceBar mover which would cause an error when it was disabled and its button size was lower than a certain value.

  • Misc. Changes:
    • Buttons in the Spellbook will now show the glyph icon in the top right corner. (#1212)
    • Chinese localization update by Rubgrsch.
    • German localization update by Merathilis.
    • Russian localization update by Darth Predator.

Version 10.09 [July 24th 2016]
  • New Additions:
    • Added separate combat toggle options for friendly and enemy nameplates. (#1139)
    • Added new unitframe tag [manacolor].
    • Added two new unitframe tags, [guild] and [guild:brackets]. (#1173)
    • Added option to set custom frame strata and level on detached classbar. (#1191)
    • Added "Use Class Color" toggle options to nameplate health on friendly/enemy player and healer plates. (#1166)
    • Added "Use Threat Color" option to NamePlates -> Threat. (#1190)
    • Added option to control how many repeat characters you can type in combat before the editbox is automatically closed. (#1208)

  • Bug Fixes:
    • Fixed issue which caused the "Apply Font To All" button to go missing. (#1150)
    • Fixed unitframe range check for Resto Druids.
    • Fixed issue which caused power text and additional power text to overlap. (#1151, #1172)
    • Fixed a potential division by zero error in the unitframe classbar. (#1152)
    • Fixed a skinning error for Mac users. (#1144)
    • Fixed detection of pixel font "Homespun" in the "Replace Blizzard Fonts" option.
    • Fixed issue which caused interrupt announce to stop functioning.
    • Fixed issue which prevented NamePlates from picking up on color changes made in the UnitFrames section.
    • Fixed castbar tick count for Mind Flay and Penance.
    • Fixed issue with nameplate health updates not being performed when Only Show Target is enabled. (#1163)
    • Fixed issue which caused combo points to incorrectly show as active when shifting into cat form.
    • Fixed issue which prevented combo points from updating when max amount of combo points changed.
    • Fixed issue which sometimes caused combo points to go missing when shifting into cat form. (#1156)
    • Fixed issue which made it impossible to cancel "totems" by right clicking the icon. (#1179)
    • Fixed issue which caused Additional Power to be visible even when Class Bar was disabled.
    • Fixed issue which caused an error with the BonusRollFrame trying to anchor to itself. (#1188)
    • Fixed issue which caused chat toggle buttons to be visible even though the chat panel was hidden.
    • Fixed issue which caused combo point backdrop color to disappear when using "Spaced" style.
    • Fixed issue which caused nameplate name to overlap with auras. (#1157)
    • Fixed an error in the Black Market skin. (#1204)
    • Fixed an error in the unitframe classbar when Player unitframe was disabled.
    • Fixed error when changing from profile where a unitframe is disabled, to one where it is enabled.
    • Prevent a weird error with the movers. It will print a message in chat with instructions if it happens again.

  • Misc. Changes:
    • Various skin fixes.
    • Removed "Resolve" datatext.
    • Increased max allowed base height of nameplate auras to 60.
    • Renamed "Orientation" options to "Statusbar Fill Orientation" for clarity.
    • Changed unitframe mana tags to always display the mana value regardless of active power type.
    • Increased max allowed size of Buff Indicators to 50.
    • Changed min allowed button spacing on actionbars to 0 and increased max to 20.
    • :SetTemplate() now accepts "NoBackdrop" as a template option which completely removes the backdrop of the frame.
    • Removed "Filter" option from nameplate auras config, as this feature has not been implemented yet. (#1184)
    • Removed "Filters" option from nameplate config, as this feature has not been implemented yet.
    • Chinese localization update by Rubgrsch.
    • German localization update by Merathilis.
    • Russian localization update by Darth Predator.

Version 10.08 [July 21st 2016]
  • New Additions:
    • Added toggle options for class colored mentions in speech bubbles and chat.
    • Spec-specific profiles have been enabled, allowing automatic profile changes for each spec.

  • Bug Fixes:
    • Fixed baseHeight nil error with NamePlate auras.
    • Fixed issue which caused settings for NamePlate Buffs/Debuffs to be reversed.
    • Fixed a visual issue on the Premade Group Sign Up frame.
    • Fixed error when trying to create new profiles while NamePlates were disabled.
    • Fixed error caused by missing .ClassBar reference on Boss Frames.

  • Misc. Changes:
    • Invalid tags on unitframes will now display "invalid tag" instead of "error"
    • The General section of the ElvUI Config has been cleaned up.
    • In the Minimap Buttons config, "Order Hall Report" has been renamed back to "Garrison Report".

Version 10.07 [July 20th 2016]
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed issue which triggered an error when trying to reset nameplate settings.
    • Fixed issue causing microbar buttons to be positioned incorrectly.
    • Fixed issue which caused Death Knight Runes to stay visible when disabling ClassBar.
    • Fixed issue which caused backdrop of anticipation buttons to stay visible when they shouldn't.
    • Fixed issue with BonusRoll anchoring which caused it to spawn outside the top screen edge in its default location.

  • Misc. Changes:
    • None

Version 10.06 [July 20th 2016]
This is the next major release of ElvUI for patch 7.0.3. This should not be used on WoW clients below version 7.0.3.
If you updated ElvUI to version 10.02 by accident, and you're still playing on servers running patch 6.2.4, then you need to downgrade ElvUI to v9.23. You can download it here: http://www.tukui.org/downloads/elvui-9.23.zip
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed issue with Loot/Alert anchoring.

  • Misc. Changes:
    • None

Version 10.05 [July 20th 2016]
This is the next major release of ElvUI for patch 7.0.3. This should not be used on WoW clients below version 7.0.3.
If you updated ElvUI to version 10.02 by accident, and you're still playing on servers running patch 6.2.4, then you need to downgrade ElvUI to v9.23. You can download it here: http://www.tukui.org/downloads/elvui-9.23.zip
  • New Additions:
    • None

  • Bug Fixes:
    • [FIX] Fixed error causing the UI to fail to load when EyeFinity was enabled.

  • Misc. Changes:
    • None

Version 10.04 [July 20th 2016]
This is the next major release of ElvUI for patch 7.0.3. This should not be used on WoW clients below version 7.0.3.
If you updated ElvUI to version 10.02 by accident, and you're still playing on servers running patch 6.2.4, then you need to downgrade ElvUI to v9.23. You can download it here: http://www.tukui.org/downloads/elvui-9.23.zip
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed error in the loot roll module.

  • Misc. Changes:
    • Increased frame level of the tooltip mover.
    • Increased frame level of the mover nudge window.
    • Disabled LibDualSpec for now, as it doesn't work in Legion yet.

Version 10.03 [July 20th 2016]
This is the next major release of ElvUI for patch 7.0.3. This should not be used on WoW clients below version 7.0.3.
If you updated ElvUI to version 10.02 by accident, and you're still playing on servers running patch 6.2.4, then you need to downgrade ElvUI to v9.23. You can download it here: http://www.tukui.org/downloads/elvui-9.23.zip
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed issue which caused party/raid frames to use incorrect vertical spacing.
    • Fixed issue which caused 3 of our fonts to no longer be available.

  • Misc. Changes:
    • None

Version 10.02 [July 20th 2016]
This is the next major release of ElvUI for patch 7.0.3. This should not be used on WoW clients below version 7.0.3.
If you updated ElvUI to version 10.02 by accident, and you're still playing on servers running patch 6.2.4, then you need to downgrade ElvUI to v9.23. You can download it here: http://www.tukui.org/downloads/elvui-9.23.zip
  • New Additions:
    • None

  • Bug Fixes:
    • Fixed issue which caused some folders to be duplicated with different cases. This should make it work for Mac again. Sorry about that.

  • Misc. Changes:
    • HonorBar will no longer show until you reach level 110 (as intended).
    • Re-enabled skins by default.
    • Skinned a statusbar in the Follower tab on the Garrison Landing Page.

Version 10.01 [July 19th 2016]
This is the next major release of ElvUI for patch 7.0. This should not be used on WoW clients below version 7.0.
If you updated ElvUI to version 10.01 by accident, and you're still playing on servers running patch 6.2.4, then you need to downgrade ElvUI to v9.23. You can download it here: http://www.tukui.org/downloads/elvui-9.23.zip
  • Important Changes:
    • Nameplates have been completely rewritten. As a result of that, all nameplate settings will be reset to default. Some nameplate features which was in v9.23 has not yet made it into v10. We would love to hear your feedback on this.
    • Combo Bar has been removed from the Target Unitframe. It is now displayed in the Player Classbar.
    • Classes who can have mana in addition to their main class power will see mana in the Player Classbar.
    • Stagger is now displayed in the Player Classbar.
    • Farmmode has been removed, as it no longer seems possible to create our own minimap.
    • Consolidated Buffs no longer exist. As a result, the ElvUI config button under the minimap no longer exists.

  • New Additions:
    • A new "ElvUI Config" button has been added to the Game Menu.
    • When the Player Classbar is detached it can be made into a vertical bar.
    • Two new bars have been created to track Artifact Power and Honor. With the old Experience and Reputation bars, these 4 bars now form the new "DataBars" module.
    • When players are mentioned in Chat and speech bubbles, their name will appear in their respective class color.
    • World Map Coordinates can now be positioned in either corner or at the top or bottom.

  • Bug Fixes:
    • None

  • Misc. Changes:
    • None