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Tukui » Tukui » Skinning » [SKIN] CoolLine + complete Tukui/ElvUI integration
  1. Challenger Tacsko
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    Posts: 60

    I created an editless skin with Tukui/ElvUI integration for the addon CoolLine. Also fully supports Duffed's Tukui edit. This is only a skin, CoolLine must be installed in order to work. Suggestions are welcome.

    DOWNLOAD v1.5

    Enabling skinning of World Map frames in ElvUI (default) may breaks CoolLine!



    In-game configuration for Tukui and ElvUI available via /coolline command or from clicking on the CoolLine frame overlay while moving UI elements mode is active:

    ElvUI specific: In this mode you can directly resize CoolLine using the ElvUI anchor frames bottom right corner (I'll update with a resize marker in the future) Using directly CoolLine's red resizing block may breaks the anchoring for the current session.


    -----------------
    Changelog:
    - 0.7: Enabling/disabling ELvUI's splitbars immediately refreshes position and size of CoolLine, reload no longer required.
    - 0.8: No longer reskin the bar when toggling the splitbars, only updating it's dimensions. (Bug: each toggling added an ugly shadow to the border)
    - 0.85: Only apply ElvUI font if running on Elv's edit. Fixing length issue with original Tukui.
    - 1.0beta: Completly revorked, see screenshots for details
    - 1.0beta2: Trying to enhance compatibilty with edited bars
    - 1.0beta3: Full Duffed UI support
    - 1.0beta4: Fixed typo for Duffed skin, and updated it to refresh castbar placement upon undocking coolline, no more need to reload ui to fix this.
    - 1.0rc1: Some bugfixes. There will be no added features before 1.0
    - 1.0: Swapped actionbar bug (ElvUI) is hopefuly fixed. I mark this as release version, because I plan new features.
    - 1.1: For patch 4.1
    - 1.2: Updated TOC for patch 4.3, added ElvUI v3 compatibility (work in progress)
    - 1.3: Made resizing more intuitive
    - 1.35: Update ElvUI database after resizing too
    - 1.4: Fixed issues with ElvUI 4d44a8d revision (thanks Blazeflack for pointing me to the right direction), also avoided dragging offscreen.
    - 1.5: Fixed issues introduced by recent ElvUI versions

    Posted 2 years ago - #1

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    Challenger marx
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    Posts: 28

    Thx,mate! That's what i was looking for

    Posted 2 years ago - #2

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  3. Challenger jiyll
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    Posts: 30

    Oh, thanks Tacsko.

    Posted 2 years ago - #3

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  4. Challenger Tacsko
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    Posts: 60

    Fixed a few issues.

    Posted 2 years ago - #4

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  5. Rival Trokko
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    Premium
    Posts: 250

    One question:
    Do you manually have to place Coolline on this frame or does it attach itself to your frame?

    Posted 2 years ago - #5

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  6. Challenger Oz
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    Donor
    Posts: 95

    Trokko said:
    One question:
    Do you manually have to place Coolline on this frame or does it attach itself to your frame?

    It's not a frame at all, it's just a skin.

    Posted 2 years ago - #6

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  7. Challenger Tacsko
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    Posts: 60

    Trokko said:
    One question:
    Do you manually have to place Coolline on this frame or does it attach itself to your frame?

    No, coolline is automatically docked above the main actionbar andthe skin is linked to the coolline frame. So it's only an install and use addon.

    Posted 2 years ago - #7

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  8. Rival Trokko
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    Premium
    Posts: 250

    Awesome. I'm using 1-2 bars at the bottom depending on which class/role I play and it would be too much work to have to move CoolLine every time I switch spec or log on to an alt.

    Posted 2 years ago - #8

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  9. Challenger Tacsko
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    Member
    Posts: 60

    Trokko said:
    Awesome. I'm using 1-2 bars at the bottom depending on which class/role I play and it would be too much work to have to move CoolLine every time I switch spec or log on to an alt.

    That's why it's designed to work that way :) If something is very easy to implement why don't do that?

    Posted 2 years ago - #9

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  10. Rival Moogoose
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    Posts: 336

    So, wondering if you can help me with changing where it is. Obviously as you said earlier it's parented to the main actionbar, however since I use 3x12 I'm assuming I can re-parent to the top bar in:

    local update = function()
    	if ElvUI and E["actionbar"].splitbar then
    		parent = ElvuiSplitActionBarRightBackground
    		db.w = ElvuiSplitActionBarRightBackground:GetRight() - ElvuiSplitActionBarLeftBackground:GetLeft() - E.Scale(4)
    	else
    Posted 2 years ago - #10

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  11. Challenger Tacsko
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    Member
    Posts: 60

    Moogoose said:

    So, wondering if you can help me with changing where it is. Obviously as you said earlier it's parented to the main actionbar, however since I use 3x12 I'm assuming I can re-parent to the top bar in:

    local update = function()
    	if ElvUI and E["actionbar"].splitbar then
    		parent = ElvuiSplitActionBarRightBackground
    		db.w = ElvuiSplitActionBarRightBackground:GetRight() - ElvuiSplitActionBarLeftBackground:GetLeft() - E.Scale(4)
    	else

    First of all: Thank you for the bug report!
    The quoted code segment is for ElvUI to expand coolline frame when you enable split bars next to your main actionbars (2nd screenshot in the opening post).

    Could you help me out where can you reconfigure Tukui to show 3 action bars? I couldn't figure it out. With 2 bars it works fine for me. I use ElvUI for myself so I'm not in the advanced Tukui configuration.

    You can always change the default parent in line 7:

    bar = TukuiBar1

    EDIT:
    I found this guide: http://www.tukui.org/forums/topic.php?id=9782&view=all If you changed your setup to one of these, then it makes sense. The author changed the default bar order in his layouts. I'm going to update my addon at the weekend to add some configuration options and some comments to help tweak things like this.

    Posted 2 years ago - #11

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  12. Rival Moogoose
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    Posts: 336

    Yep. I actually figured it out finally about that one line, after having gone through everything else. lol. There's a guide for all the action bar edits http://www.tukui.org/forums/topic.php?id=9782&view=all. I don't actually use Elv's UI though.

    Posted 2 years ago - #12

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  13. Challenger Tacsko
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    Posts: 60

    I've just read your answer :) (see my upper post's edit)

    Posted 2 years ago - #13

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  14. Rival Moogoose
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    Posts: 336

    Ah cool. Thanks. I'm sure a lot of people will like whatever you do! :)

    Posted 2 years ago - #14

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  15. Challenger Fylona
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    Member
    Posts: 133

    How can I show it everytime? If I change Inactive Opacity to 1.0 it resets after every relogg / reload UI ... I need this bar permanently, not only if something on CD :|

    Posted 2 years ago - #15

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  16. Challenger Tacsko
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    Member
    Posts: 60

    Fhynn said:
    How can I show it everytime? If I change Inactive Opacity to 1.0 it resets after every relogg / reload UI ... I need this bar permanently, not only if something on CD :|

    I'm working on the next version that will allow more customization. I hardcoded 0 for inactive opacity for my convenience. You can simply delete line 20 from the lua:

    db.inactivealpha = 0

    Then setting inactive alpha should work as intended.

    A screenshot form the upcoming version:

    Posted 2 years ago - #16

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  17. Challenger Fylona
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    Posts: 133

    Awesome. Thanks.

    New Version looks really nice.

    Posted 2 years ago - #17

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  18. Challenger Tacsko
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    Posts: 60

    Moogoose said:
    Yep. I actually figured it out finally about that one line, after having gone through everything else. lol. There's a guide for all the action bar edits http://www.tukui.org/forums/topic.php?id=9782&view=all. I don't actually use Elv's UI though.

    Please try new version. Should no longer be needed to set a custom parent frame.

    Posted 2 years ago - #18

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  19. Rival Moogoose
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    Posts: 336

    Tacsko said:

    Moogoose said:
    Yep. I actually figured it out finally about that one line, after having gone through everything else. lol. There's a guide for all the action bar edits http://www.tukui.org/forums/topic.php?id=9782&view=all. I don't actually use Elv's UI though.

    Please try new version. Should no longer be needed to set a custom parent frame.

    I tried it, but it tends to dock itself halfway to the left for some odd reason.

    Posted 2 years ago - #19

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  20. Challenger Tacsko
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    Posts: 60

    Moogoose said:

    Tacsko said:

    Moogoose said:
    Yep. I actually figured it out finally about that one line, after having gone through everything else. lol. There's a guide for all the action bar edits http://www.tukui.org/forums/topic.php?id=9782&view=all. I don't actually use Elv's UI though.

    Please try new version. Should no longer be needed to set a custom parent frame.

    I tried it, but it tends to dock itself halfway to the left for some odd reason.

    Working on a fix. This is an issue I tought about when reworked the docking. The default Tukui has an invisible container frame which contains all the action bars and the split action bars to the left and right of the main bars. Your edited version doeasn't seams to work that way

    This issue is on high or low resolution?

    Posted 2 years ago - #20

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  21. Rival Moogoose
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    Posts: 336

    It's on high. Only thing edited are my action bars. Thanks for all the work!

    Posted 2 years ago - #21

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  22. Challenger Tacsko
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    Posts: 60

    Moogoose said:
    It's on high. Only thing edited are my action bars. Thanks for all the work!

    New version uploaded, please try this. You may have to disable the "Expand over splitbar" option. If this doesn't work, pls post which custom layout you are exactly using.

    Posted 2 years ago - #22

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  23. Rival Moogoose
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    Posts: 336

    Tacsko said:

    Moogoose said:
    It's on high. Only thing edited are my action bars. Thanks for all the work!

    New version uploaded, please try this. You may have to disable the "Expand over splitbar" option. If this doesn't work, pls post which custom layout you are exactly using.

    That worked perfectly! And this is Tuk's default UI with the 3x12 bars from the guide forum. Thanks again! :)

    Posted 2 years ago - #23

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  24. Challenger Tacsko
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    Posts: 60

    Moogoose said:

    Tacsko said:

    Moogoose said:
    It's on high. Only thing edited are my action bars. Thanks for all the work!

    New version uploaded, please try this. You may have to disable the "Expand over splitbar" option. If this doesn't work, pls post which custom layout you are exactly using.

    That worked perfectly! And this is Tuk's default UI with the 3x12 bars from the guide forum. Thanks again! :)

    I'm glad to hear that. New version is mainly an experiment to how to extend an addon with functionality which isn't developed with this in mind.

    Posted 2 years ago - #24

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  25. Challenger mkimjoon
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    Donor
    Posts: 6

    a no go with Duffed :( man i was so excited too!!!

    with the split on and off i get thie error

    Message: Interface\AddOns\Tukui_CoolLine\Backend_Tukui.lua:51: attempt to index local 'parent' (a nil value)
    Time: Tue Mar 29 02:19:02 2011
    Count: 2
    Stack: Interface\AddOns\Tukui_CoolLine\Backend_Tukui.lua:51: in function `OnUpdate'
    Interface\AddOns\Tukui_CoolLine\Backend.lua:129: in function `func'
    Interface\FrameXML\UIDropDownMenu.lua:636: in function `UIDropDownMenuButton_OnClick'
    [string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

    Locals: self = <table> {
    IfConfig = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend_Tukui.lua:18
    Defaults = <table> {
    }
    OnAddOnLoaded = <function> defined @Interface\AddOns\Tukui_CoolLine\Tukui_CoolLine.lua:12
    Scale = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend_Tukui.lua:13
    GetParent = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend.lua:21
    CLDB = <table> {
    }
    Install = <function> defined @Interface\AddOns\Tukui_CoolLine\Tukui_CoolLine.lua:6
    CL = CoolLine {
    }
    Config = <table> {
    }
    ToggleConfigBG = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend.lua:137
    Skin = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend_Tukui.lua:24
    UI = "Tukui"
    CreateOverlay = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend.lua:149
    OnUpdate = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend_Tukui.lua:34
    ShowOptions = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend.lua:97
    }
    xOffset = 0
    parent = nil
    (*temporary) = 1468.7501220703
    (*temporary) = TukuiBar1 {
    0 = <userdata>
    WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
    SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
    Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
    shadow = <unnamed> {
    }
    UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
    }
    (*temporary) = nil
    (*temporary) = 4
    (*temporary) = 4.1666666666667
    (*temporary) = 5
    (*temporary) = 5.3
    (*temporary) = 5
    (*temporary) = "attempt to index local 'parent' (a nil value)"
    cl = CoolLine {
    0 = <userdata>
    SPELLS_CHANGED = <function> defined @Interface\AddOns\CoolLine\core.lua:433
    SPELL_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\CoolLine\core.lua:480
    PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\CoolLine\core.lua:260
    border = <unnamed> {
    }
    NewCooldown = <function> defined @Interface\AddOns\CoolLine\core.lua:352
    UNIT_PET = <function> defined @Interface\AddOns\CoolLine\core.lua:545
    background = <unnamed> {
    }
    PET_BAR_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\CoolLine\core.lua:526
    PLAYER_LEAVING_WORLD = <function> defined @Interface\AddOns\CoolLine\core.lua:269
    cb = true
    overlay = <unnamed> {
    }
    bg = <unnamed> {
    }
    overlayBtn = <unnamed> {
    }
    ClearCooldown = <function> defined @Interface\AddOns\CoolLine\core.lua:277
    UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\CoolLine\core.lua:576
    updatelook = <function> defined @Interface\AddOns\CoolLine\core.lua:166
    ACTIONBAR_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\CoolLine\core.lua:557
    UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\CoolLine\core.lua:584
    BAG_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\CoolLine\core.lua:492
    UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\CoolLine\core.lua:597
    }
    T = <table> {
    countOffsets = <table> {
    }
    SetFontString = <function> defined @Interface\AddOns\Tukui\core\functions.lua:4
    Scale = <function> defined @Interface\AddOns\Tukui\core\api.lua:17
    PostUpdateAura = <function> defined @Interface\AddOns\Tukui\core\functions.lua:682
    AchievementMove = <function> defined @Interface\AddOns\Tukui\modules\blizzard\achievements.lua:18
    resolution = 11
    dummy = <function> defined @Interface\AddOns\Tukui\core\constants.lua:3
    petbuttonsize = 26.666666666667
    getscreenheight = 1440
    level = 85
    CreatePanel = <function> defined @Interface\AddOns\Tukui\core\deprecated.lua:29
    CheckCast = <function> defined @Interface\AddOns\

    Posted 2 years ago - #25

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  26. Challenger Tacsko
    offline
    Member
    Posts: 60

    I will check it out. Every edit has a separate action bar layout so it just can't be compatible with everything. Disabling the docking should work though.
    Edit:
    I checked out Duffed. The problem that it has no countainer frame for the actionbars. I try to somehow deal with it. Manual positioning of coolline works just fine. You may have to trick with settings in /coolline if the frame doesn't want to recover

    Other option is, that you should uncomment the 2nd code line in Tukui_CoolLine.lua (actually there's a Typo there):

    Backend.Defaults["Parent"] = "TukuiBar1" -- Use Custom Parent frame

    In high resolution layout, it only covers the right part of the bar and on low resolution it's a pixel off but works...

    Edit2:
    Full Duffed support is under development.

    Posted 2 years ago - #26

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  27. Challenger Tacsko
    offline
    Member
    Posts: 60

    mkimjoon said:
    a no go with Duffed :( man i was so excited too!!!

    with the split on and off i get thie error
    [...]

    Please try out new version.

    Posted 2 years ago - #27

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  28. Challenger gabbu
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    Member
    Posts: 21

    I am using this with latest ELVUI. I use the dps layout in elvui but when I install the default elvui castbars overlap this cooline frame. Is the frame supposed to move all those elements upward or do I have to readjust them manually?

    Posted 2 years ago - #28

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  29. Challenger Tacsko
    offline
    Member
    Posts: 60

    gabbu said:
    I am using this with latest ELVUI. I use the dps layout in elvui but when I install the default elvui castbars overlap this cooline frame. Is the frame supposed to move all those elements upward or do I have to readjust them manually?

    You should adjust them manually. Adjusting the unitframe layout is definitely in my future plans. But it's not that easy. The actual frame positions are resolution and aspect ratio dependent. For the record, I have no overlapping for me as you can see on the screenshot, and I don't want to move everything up if there's no need for it. If you're want to set UF positions precisely, you can edit the WTF\<account>\<server>\<character>\ElvUI.lua till I figure out what should I do about it.

    Posted 2 years ago - #29

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  30. Challenger Mynd
    offline
    Member
    Posts: 41

    When using this with Duffed edit, I get the following 2 lua errors (plus castbar is GONE)

    Message: Interface\AddOns\Tukui_CoolLine\Backend_Duffed.lua:60: attempt to index global 'self' (a nil value)
    Time: 04/02/11 14:02:41
    Count: 1
    Stack: Interface\AddOns\Tukui_CoolLine\Backend_Duffed.lua:60: in function `cbPosition'
    ...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:204: in function <...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:199>
    
    Locals: (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index global 'self' (a nil value)"
    oldCBPosition = <function> defined @Interface\AddOns\Tukui\core\functions.lua:318
    C = <table> {
     nameplate = <table> {
     }
     merchant = <table> {
     }
     Addon_Skins = <table> {
     }
     media = <table> {
     }
     bags = <table> {
     }
     datatext = <table> {
     }
     auras = <table> {
     }
     loot = <table> {
     }
     map = <table> {
     }
     buffreminder = <table> {
     }
     castbar = <table> {
     }
     invite = <table> {
     }
     tooltip = <table> {
     }
     error = <table> {
     }
     chat = <table> {
     }
     classtimer = <table> {
     }
     general = <table> {
     }
     unitframes = <table> {
     }
     actionbar = <table> {
     }
     sCombo = <table> {
     }
     arena = <table> {
     }
     cooldown = <table> {
     }
     pvp = <table> {
     }
    }
    T = <table> {
     countOffsets = <table> {
     }
     SetFontString = <function> defined @Interface\AddOns\Tukui\core\functions.lua:4
     Scale = <function> defined @Interface\AddOns\Tukui\core\api.lua:17
     PostUpdateAura = <function> defined @Interface\AddOns\Tukui\core\functions.lua:682
     AchievementMove = <function> defined @Interface\AddOns\Tukui\modules\blizzard\achievements.lua:18
     resolution = 13
     dummy = <function> defined @Interface\AddOns\Tukui\core\constants.lua:3
     petbuttonsize = 29
     getscreenheight = 1080
     level = 85
     CreatePanel = <function> defined @Interface\AddOns\Tukui\core\deprecated.lua:29
     CheckCast = <function> defined @Interface\AddOns\Tukui\core\functions.lua:742
     MoverFrames = <table> {
     }
     cbPosition = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend_Duffed.lua:59
     TotemOrientationDown = false
     remindbuffs = <table> {
     }
     SetTemplate = <function> defined @Interface\AddOns\Tukui\core\deprecated.lua:79
     UpdateShards = <function> defined @Interface\AddOns\Tukui\core\functions.lua:750
     PostAchievementMove = <function> defined @Interface\AddOns\Tukui\modules\blizzard\achievements.lua:68
     UpdateManaLevel = <function> defined @Interface\AddOns\Tukui\core\functions.lua:848
     myclass = "PRIEST"
     PP = <function> defined @Interface\AddOns\Tukui\core\functions.lua:14
     petbuttonspacing = 4
     ShortValue = <function> defined @Interface\AddOns\Tukui\core\functions.lua:281
     Role = "Caster"
     MoveUnitFrames = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_MovableFrames\movable.lua:395
     ColorTemplate = <table> {
     }
     CustomCastDelayText = <function> defined @Interface\AddOns\Tukui\core\functions.lua:604
     myname = "Mynd"
     CreateAuraWatchIcon = <function> defined @Interface\AddOns\Tukui\core\functions.lua:977
     PostUpdateHealth = <function> defined @Interface\AddOns\Tukui\core\functions.lua:441
     UpdateHoly = <function> defined @Interface\AddOns\Tukui\core\functions.lua:771
     DataTextTooltipAnchor = <function> defined @Interface\AddOns\Tukui\core\functions.lua:71
     TukuiShiftBarUpdate = <function> defined @Interface\AddOns\Tukui\core\functions.lua:96
     HyperlinkMouseover = <function> defined @Interface\AddOns\Tukui\modules\tooltip\hyperlink.lua:28
     CreateShadow = <function> defined @Interface\AddOns\Tukui\core\deprecated.lua:90
     buttonspacing = 4
     UpdateReputationColor = <function> defined @Interface\AddOns\Tukui\core\functions.lua:836
     SPELL_FILTER = <function> defined @Interface\AddOns\Tukui\modules\chat\spam.lua:14
     myrealm = "Aerie Peak"
     CustomCastTimeText = <function> defined @Interface\AddOns\Tukui\core\functions.lua:600
     PostCreateAura = <function> defined @Interface\AddOns\Tukui\core\functions.lua:649
     EclipseDisplay = <function> defined @Interface\AddOns\Tukui\core\functions.lua:793
     HidePo</pre>
    
    And 
    
    <pre>Message: Interface\AddOns\Tukui_CoolLine\Backend_Duffed.lua:60: attempt to index global 'self' (a nil value)
    Time: 04/02/11 14:02:47
    Count: 1
    Stack: Interface\AddOns\Tukui_CoolLine\Backend_Duffed.lua:60: in function `cbPosition'
    ...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:56: in function <...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:51>
    ...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:101: in function <...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:94>
    ...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:115: in function <...nterface\AddOns\Tukui\modules\actionbars\buttons.lua:109>
    [C]: ?
    
    Locals: (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index global 'self' (a nil value)"
    oldCBPosition = <function> defined @Interface\AddOns\Tukui\core\functions.lua:318
    C = <table> {
     nameplate = <table> {
     }
     merchant = <table> {
     }
     Addon_Skins = <table> {
     }
     media = <table> {
     }
     bags = <table> {
     }
     datatext = <table> {
     }
     auras = <table> {
     }
     loot = <table> {
     }
     map = <table> {
     }
     buffreminder = <table> {
     }
     castbar = <table> {
     }
     invite = <table> {
     }
     tooltip = <table> {
     }
     error = <table> {
     }
     chat = <table> {
     }
     classtimer = <table> {
     }
     general = <table> {
     }
     unitframes = <table> {
     }
     actionbar = <table> {
     }
     sCombo = <table> {
     }
     arena = <table> {
     }
     cooldown = <table> {
     }
     pvp = <table> {
     }
    }
    T = <table> {
     countOffsets = <table> {
     }
     SetFontString = <function> defined @Interface\AddOns\Tukui\core\functions.lua:4
     Scale = <function> defined @Interface\AddOns\Tukui\core\api.lua:17
     PostUpdateAura = <function> defined @Interface\AddOns\Tukui\core\functions.lua:682
     AchievementMove = <function> defined @Interface\AddOns\Tukui\modules\blizzard\achievements.lua:18
     resolution = 13
     dummy = <function> defined @Interface\AddOns\Tukui\core\constants.lua:3
     petbuttonsize = 29
     getscreenheight = 1080
     level = 85
     CreatePanel = <function> defined @Interface\AddOns\Tukui\core\deprecated.lua:29
     CheckCast = <function> defined @Interface\AddOns\Tukui\core\functions.lua:742
     MoverFrames = <table> {
     }
     cbPosition = <function> defined @Interface\AddOns\Tukui_CoolLine\Backend_Duffed.lua:59
     TotemOrientationDown = false
     remindbuffs = <table> {
     }
     SetTemplate = <function> defined @Interface\AddOns\Tukui\core\deprecated.lua:79
     UpdateShards = <function> defined @Interface\AddOns\Tukui\core\functions.lua:750
     PostAchievementMove = <function> defined @Interface\AddOns\Tukui\modules\blizzard\achievements.lua:68
     UpdateManaLevel = <function> defined @Interface\AddOns\Tukui\core\functions.lua:848
     myclass = "PRIEST"
     PP = <function> defined @Interface\AddOns\Tukui\core\functions.lua:14
     petbuttonspacing = 4
     ShortValue = <function> defined @Interface\AddOns\Tukui\core\functions.lua:281
     Role = "Caster"
     MoveUnitFrames = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_MovableFrames\movable.lua:395
     ColorTemplate = <table> {
     }
     CustomCastDelayText = <function> defined @Interface\AddOns\Tukui\core\functions.lua:604
     myname = "Mynd"
     CreateAuraWatchIcon = <function> defined @Interface\AddOns\Tukui\core\functions.lua:977
     PostUpdateHealth = <function> defined @Interface\AddOns\Tukui\core\functions.lua:441
     UpdateHoly = <function> defined @Interface\AddOns\Tukui\core\functions.lua:771
     DataTextTooltipAnchor = <function> defined @Interface\AddOns\Tukui\core\functions.lua:71
     TukuiShiftBarUpdate = <function> defined @Interface\AddOns\Tukui\core\functions.lua:96
     HyperlinkMouseover = <function> defined @Interface\AddOns\Tukui\modules\tooltip\hyperlink.lua:28
     CreateShadow = <function> defined @Interface\AddOns\Tukui\core\deprecated.lua:90
     buttonspacing = 4
     UpdateReputationColor = <function> defined @Interface\AddOns\Tukui\core\functions.lua:836
     SPELL_FILTER = <function> defined @Interface\AddOns\Tukui\modules\chat\spam.lua:14
     myrealm = "A
    Posted 2 years ago - #30

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