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Narley said:
Most depressing UI ever :'(, Elv just came here to feel all fuzzy from the inside seeing all the UI's people customised and then.. Sgt.Hydra came.Atleast add unit frames or the minimap people want to replace with Sexymap (*shiver*)!
I like it clear, i love to see everything on my screen, when i'm in combat, i have the ElvUI_HUD from Sortokk, that's all.
Minimap, who care ? useless thing ever. Chat are hidden too. With Ventrilo, i don't need chat.
Actionbars are also hidden, when you play a class for a long time (warlock since the launch of WoW, DK since the launch of WoT1337King) you know your keybing.
That's my pov of the games :D"Yesterday is History, Today is a Gift, Tomorrow is Mystery"Posted 10 months ago - #541 -
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I whas merely jesting, I myself like to have abit more information but I do have alot of stuff hidden outside of combat. And me playing a feral druid I like the minimap
Shows potential gank material when doing my Tol Barad dailies, ~yum
Thanks btw Benik, commented it out and do like it alot.
Posted 10 months ago - #542 -
Benik! I love what you've done! What settings do you have for the player/target frames and what colors are you using for border/background?
Posted 10 months ago - #543 -
Beautiful UI
Posted 10 months ago - #544 -
This is what I'm using on beta at the moment. It is similar to my live version except no Shadow & Light, I had to disable Location plus, other random plugins I'm not using on beta, and the Hud is my own and an almost complete rewrite.
Posted 10 months ago - #545 -
Posted 10 months ago - #547 -
tsapp27 said:
Benik! I love what you've done! What settings do you have for the player/target frames and what colors are you using for border/background?Currently I'm not on my game pc and I'm lying on the beach almost all day barely playing wow. So it would be faster if you play with the colors, than waiting for me to answer :D (I'm already tooooo late answering your post)
luigee said:
Benik said:
My ElvUI edit:
wow this looks great!
how do you get the black shadow at the borders from the elv ui elements?That's the most of the work on it :P
FrameName:CreateShadow('default')use it in any frame that you want it shadowed (they are a lot :P)
Cheers
Posted 10 months ago - #548 -
Thank you <3
Posted 10 months ago - #549 -
***thinking before writing***
:)
Posted 10 months ago - #550 -
Posted 10 months ago - #551
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Posted 10 months ago - #552
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it's a genuine mess ...
i'm still using OmniCC (sigh), and quartz, which im trying to get rid of ... slowly...
i hope to get something more solid after 5.0.4 obliterates Autobar and Cork, and a few other addons i need/don't like ... but i'm working with this at the moment, need to update the tank spec tonight, but it's similar enough.this might make others feel better about their own UIs
Posted 9 months ago - #553 -
Benik said:
tsapp27 said:
Benik! I love what you've done! What settings do you have for the player/target frames and what colors are you using for border/background?Currently I'm not on my game pc and I'm lying on the beach almost all day barely playing wow. So it would be faster if you play with the colors, than waiting for me to answer :D (I'm already tooooo late answering your post)
luigee said:
Benik said:
My ElvUI edit:

wow this looks great!
how do you get the black shadow at the borders from the elv ui elements?That's the most of the work on it :P
FrameName:CreateShadow('default')use it in any frame that you want it shadowed (they are a lot :P)
Cheers
Sorry but where do i paste that? And how did u get the place name in the upper center? Like valley of strenght?
Posted 9 months ago - #554 -
@Fyndler
Every frame in the ui has it's unique name. For example, if you open layout.lua, you will find there the chat frames (amongst others). When you see something like this (around line 140):
local lchat = CreateFrame('Frame', 'LeftChatPanel', E.UIParent)means that a frame is being created named LeftChatPanel. Add
LeftChatPanel:CreateShadow('default')or
lchat:CreateShadow('default')under it and after a reload, there will be shadow behind the left chat panel. Editing the lua files, where frames are being created, you will finally get he shadows you want.
As for the place name, get Location Plus for Elvui addon for live servers or for MoP beta.
Cheers :)Posted 9 months ago - #555 -
Benik said:
@FyndlerEvery frame in the ui has it's unique name. For example, if you open layout.lua, you will find there the chat frames (amongst others). When you see something like this (around line 140):
local lchat = CreateFrame('Frame', 'LeftChatPanel', E.UIParent)means that a frame is being created named LeftChatPanel. Add
LeftChatPanel:CreateShadow('default')or
lchat:CreateShadow('default')under it and after a reload, there will be shadow behind the left chat panel. Editing the lua files, where frames are being created, you will finally get he shadows you want.
As for the place name, get Location Plus for Elvui addon for live servers or for MoP beta.
Cheers :)Benik you rock!
Sooo If I want the location thing at the top, I will grab the link you posted.. I assume the Beta version will work with 5.0.4 on Live, but will test when I get home tonight..
But I am still a little confused as to how to add the bar at the bottom of the screen. Forgive me, I am way out of my depth when it comes to lua files and whatnot... Is there a specific line I should paste into the lua file? and which specific lua file?
Thanks in advance!
Posted 9 months ago - #556 -
UiI is far from over, i need to add and move some more components, but this is work so far.
This is taken few mins aggo, on 5.0.4, so i will prolly keep it also when MoP hits live.
Player and Player Aura bars, Target and Target Aura Bars and ToT Frames are auto hidden outside the combat. My Raid is set between Player and Targets Aura Bars anchored on top of Action Bars.I disabled Target Buffs frame, since i dont really need them as healer.
Posted 9 months ago - #557 -
@Sukodin
Sorry for being late answering but the forums now are full of new posts, so I missed yours :P
So regarding the bar, I use ElvUI_DTBars. You will find there top and bottom sizeable bars. For the lower datatext, just comment out this line: "bottom_bar:SetTemplate('Default', true)", so that the datatexts won't have a background.As for LocationPlus, grab the brand new MoP version here.
Cheers :)
Posted 9 months ago - #558 -
back on wow. quick play around!
Posted 9 months ago - #559 -
Posted 9 months ago - #560 -
ElvUI_DTBars. Check the addons section
Posted 9 months ago - #561 -
Posted 9 months ago - #563
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Rival Benik
how to add a shadow on the castbar, minimap, buff/debuff. tyPosted 9 months ago - #564 -
Djup said:
Rival Benik
how to add a shadow on the castbar, minimap, buff/debuff. tyYou need to dig deep inside every lua file and do this: http://www.tukui.org/forums/topic.php?id=17477&page=19#post-165007
Have in mind that all the changes you are gonna make are lost on every ElvUI update. I'm currently working on an external ElvUI edit that will look like the screenshot and will work regardless any ElvUI update. Dunno the release date though :PCheers
PS: Rival is a forum title ;)
Posted 9 months ago - #565 -
Djup said:
i fix chat, frames, actionbar but i can not castbar, minimap, buff/debuff

nice )
I will be very happy addonYou can do the minimap in minimap.lua, try the mmholder (around line 242). Probably you need to create a backdrop first (the code has changed since I did the edit on the screenshot) and then mmholder.backdrop:CreateShadow('default')
Posted 9 months ago - #567 -

hello kitty ! :3
Posted 9 months ago - #568 -
Pretty standard ui,
Bar 1 : General Abilities
Bar 2 : Utility Abilities, Offensive (Arguable that there's 2 defensive) cooldowns
Bar 3 : Defensive Cooldowns
Bar 4(Left) : Hands, Misc (Ice is a place blue world market macro)
Bar 5(Right): Minor Cooldowns(Trinket, Arcane Torrent) Buffs and Mount
Bar 6(Under Minimap) : Misc : Mounts, Macros, Professions (Hide/Show Helmet, Cloak, ViewDistance Macro, Recount and omen macro)Posted 9 months ago - #569

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