After being bored enough I decided to get back into WoW again and decided to update my retail edit which was just a 1px version of my classic edit because before I originally stopped playing I didn't feel like messing around to get borders to be 3px, but my retail edit is now also 3px border, and when TBC Classic releases I'll be porting my edit over to that with the same layout and 3px border.
Thanks:
- Tukz
- Sinaris
- Ekst
- Flyingboots
- Elv22
- Eclipse
- Hydra
- Maximvs
- Drandruffbal
- Merathilis
- Azilroka
- Benik
- Kringel
- Simpy
0.5.2
forgot to fix pet bar
updated class bars
0.5.1
edited a couple things I missed like how Tukz handles 40 man raid frames, shouldn't get a 2nd group on screen
adjusted actionbars some for aesthetic reasons
0.5
managed to get my border style working from Classic on Retail, I make no promises on how it'll look on resolutions greater then 1080p.
-there is an error from bags but nothing seems to be broken so ignore it for now.
0.4
Delete your old folder first
classic layout fully ported now (minus 1 feature I couldn't get working properly)
Bar4 (Right Bar #1 in config) is set to mouseover above left chat frame
Rep/Exp/Azerite all properly display under minimap and based on if level under 50 or 50
Edited Arena frame to match my style
Boss/Arena frames should have no pixelperfect issues (on 1080p at least)
Removed timer text on UF buff/debuff icons, if people want I can undo this
Hotfix
hotfix for tooltips after Tukz fixed world quest tooltips.
0.3
Ported my classic layout over and adjusted it for 1px, probably only update I'll do for awhile
0.2.2
changed chatframes height to that of which I had in my 5.4 edit (with a config option to disable if you want the taller chatframes)
adjusted player and target castbars so they're less bulky
redid how I handled editing base Tukui functions as to prevent taints from hooksecurefunc as they're not Blizzard functions
changed default datatexts
other misc stuff
0.2.1
Smaller maximized world map now working properly
0.2
fixed several issues with health bar colors on various unitframes
finalized raid/party frame sizes
changed looks of bags/bank and moved them
changed scaling of WorldMapFrame
0.1
Public Release
ghostcruller May 27, 2019 at 11:46
Pat Apr 29, 2019 at 17:35
ghostcruller Apr 28, 2019 at 14:43
Pat Apr 26, 2019 at 03:45
Pat Apr 13, 2019 at 16:27
Pat Apr 13, 2019 at 12:47
Pat Apr 07, 2019 at 03:23
nikkihoi18 Apr 06, 2019 at 19:59
nikkihoi18 Apr 06, 2019 at 19:56
Pat Apr 06, 2019 at 14:54
Rmexico Apr 05, 2019 at 04:51