world of warcraft
made by Maximvs
~Retail / Dragonflight~


MaxUI is an extensive addition to Tukui offering a lot of customization with tukui as a base. You can return to the Tukui style and setup for the most part but keep a lot of options added in MaxUI.

One package for all versions now, 6.520+

- Tukz (for creating Tukui),
- Blazeflack (feedback and help with coding),
- Darth Predator (feedback),
- Azilroka (feedback and usage of several parts, scripts and addons),
- Innervasion for cooperating on nameplates,
- Pat for pointing me in a new direction on how to edit tukui functions,
- and all the other fantastic addon builders that are an inspiration.

For more information or screenshots with all kinds of customization, got the MaxUI Discord - https://discord.gg/vzUFmUm .


Maxímvs (Silvermoon)
MAXUI -Retail 10.0.0

check the changelog channel on the MaxUI discord.

26-10-2020 - MaxUI 6.05 Shadowlands
- fixes and matches for Tukui 20 development, check the discord for a more up to date changelog and more information.

12-10-2020 - MaxUI 6.00 Shadowlands
- update Shadowlands, recommended to do a complete reset, /tukui reset in game and rebuild the UI. A lot has changed in comparison to the old 8.0 versions, both Tukui and MaxUI had a big overhaul.
The new config from Classic has been ported and extended. There is still some development to be done but the MaxUI is Shadowlands ready!

MAXUI - Battle for Azeroth (8.0.0)
15-03-2020 - MaxUI 5.24 Retail
- update for Ny'alotha debuffs on raidframes
- active chat header text has a slightly different color to see which tab is active
- some tweaks to the Nameplates
- disabled the MaxUISkins file causing bugs with all kinds of frames also being skinned by AddonSkins. Working on a solution. Classic version much more stable....

16-01-2020 - MaxUI 5.23 Retail
- Colorpicker adjusted and updated to MaxUI style
- added a lot of MaxUI added skinning options to make frames movable and have a header like other stuff (WIP, some frames are still buggy, especially when other frames or addons spawn stuff from them)
- patch 8.3 fixes where needed

24-12-2019 - MaxUI 5.22 Retail
- matching Retail and Classic MaxUI, keeping same version number where possible
- updated a lot of stuff
- UnitFrames with HP and MP values like classic
- class powers are now cumstomizable in size
- Dark/Custimizable themed UnitFrames
- new nameplate options
- actionbar borders
- chat update
- code checks and cleanup
- bag buttons now have a backdrop
- Worldmap options and mover
- afk screen update
- too much small changes to list here

25-08-2019- MaxUI 5.03 Retail
- update for buttonsize on each actionbar
- rewrote mouseover on several backdrops for actionbars
- matching backdrops and anchoring to different sized actionbars
- cleanup and adjustments
- missing locales.

19-08-2019- MaxUI 5.02 Retail
- monk Harmony Bar fix anchoring
- Vertical unitFrames changed the CastIcon, it's now anchored to the bottom of the health, bigger and more visible
- Adjusted all Headers with a option to classcolor them! By default turned off, but looks pretty cool turned on, if you ask me! Check the screenshot!
- install error fix
- shadow for chat headers

18-08-2019- MaxUI 5.01 Retail
- Warlock class resources fix
- fixed a font typo for Bold fonts in the config, creating errros
- Reagent, Bag and Bank Frames now have headers like the config and tools, and are dragable now!

15-08-2019- MaxUI 5.00 Retail
- MaxUI Retail is the name showing in the Addons Window
- TukuiMaxUI will be MaxUI
- renamed folder and reorganized structure
- to keep both Classic and Retail similar some visual en structure changes have been made so both version will look mostly identical but will be easier for me to maintain because of the similar structure and code.
- preparations for integrating new style config
- implementing some minor new insights and code changes/cleanup
- REMOVE THE TUKUIMAXUI FOLDER form the ADDONS folder, or just don't load it, this is the old 4.54 version and will conflict with 5.00

- the config syle has changed to match the style of the upcoming Classic config Menu, hoping for a conversion of the Classic GUI to Retail soon....
- several options have been rearranged because of the same reason

- added a button size option for each individual actionbar when not in Basic Layout

edited the Range layout to have it's own unique style/layout

- Changed the appearance of the tools to match the style of the config menu.

- In Combat Section removed, and the options to set the Combat State for an element will be under that corresponding elements section. For Instance Actionbar Combat State is in the Actionbar section.

Still don't like/know why I did the canges? Check the Classic MaxUI Config! It's all in preperation of that!

20-07-2019- MaxUI 4.54 Battle for Azeroth
- corrected the flight dismount button, the ghost button etc.
- NamePlates section: 3 new options,
Stacking, force the NamePlates to stack instead of overlap
Horizontal Spacing, build in option not noticing any functionality
Vertical Spacing, you can set a value for the space between Nameplates when stacking on top of each other.
- added debuffs for raidframes from the Eternal Palace

12-07-2019- MaxUI 4.53 Battle for Azeroth
- corrected and adjusted the class resources when anchored to a unitframe.
- you can disable most class resources with disabling the class in the section Class Options
(Paladin Holypower, Warlock Soulshards, Deathknight Runes, Mage Arcane Charges, Monk Harmony, Priest Atonement)

Note: If you want to disable the Shaman Totembar, look under UnitFrames, the same goes for the Druid and Rogue Combobar)

Shaman and Priest Alternative power can't be disabled.

16-06-2019- MaxUI 4.52 Battle for Azeroth
- Changed anchoring for Target and Player Unitframes Castbar, so unlinking works more predictable
- added option for a Healer Layout Player Castbar anchoring on top of the actionbar, like the old healer layout castbar.
- fixed a castbar issue not showing castbar in certain layouts/setups.
- fixed a small option bug not disabling player buffs or debuffs
- moved bottomline and topline slightly more to the corners, WIP

14-06-2019- MaxUI 4.51 Battle for Azeroth
- Battleground timer bug fix
- extra action button resetting after moving fixed
- added spacings option for raidframes

22-05-2019- MaxUI 4.501 Battle for Azeroth
- small bug fixes
- code check and cleanup

MAXUI 4.50
20-05-2019- MaxUI 4.50 Battle for Azeroth

This is a complete code rewrite with new ideas based on options with a dropdown menu system, this transformed MaxUI in a theme instead of a forced setup and you can set it from the config in the general section.
The great thing is that you can still set both tukui themes in their original state. The MaxUI theme changes chat and datatexts, the experience bars etc.
The actionbar layouts work independent from the themes. You can set all sorts of layouts for all the different themes! So a Tukui theme with a healer actionbar layout is easily possible.
The same goes for the UnitFrames, from the UnitFrames section you can choose between MaxUI and Tukui styled Unitframes, and they work with all themes, and all the layout settings.
And there is a lot more available and going on!

- raidframe sorting options, horizontal up and down, vertical up and down, all sorting still from left to right. But it works for the MaxUI and Tukui raidframes,
- options to set chat, map, auras in different locations,
- set your chat background textures from a dropdown menu,
- all MaxUI tools like the buff tracker, or the game menu are now available for Tukui through the datatext system, enable them and set them as one of the datatexts.
- you can apply Combat state and mouseover functionality on a lot of tukui elements and off course MaxUI's.
- and more! Just check it out!

Previously MaxUI had its options colored yellow to show they only worked with the MaxUI layout or stuff. A lot of those options are now white colored indicating they now also work with the Tukui themes.
Some options are still MaxUI exclusive. They are still yellow in color.

In the end MaxUI has all the standalone Tukui plugins available within MaxUI and a lot more options you can use to adjust Tukui. More compatible with Tukui, even stock tukui usable with MaxUI.

Thanks to Pat for new way of editing tukui functions instead of using hooksecure. hopefully will prevent taints with the petbar.

- testing all combinations, option settings, and more!


-- renamed CreateLineShadow into CreateThinShadow.

- checked, need recheck, typo's clear descriptions and such.

- added an option to choose between the extended MaxUI config, or the simpler Tukui style config.

- Inserted new function editing.
- recreated a lot of panels/lines for the new chat positions.
- code cleanup.
- improved on shadows, statusbar backdrops and other stuff.

- Overhaul Layout, recoded bars matching this, bars are anchored differently, no anchor lines anymore.
- completely Tukui friendly = Basic Layout and more.
- transparent Backdrops --> MaxUI theme in General.
- Stance bar functions exactly the same as actionbars now with mouseover functions.
- Removed all anchoring lines.
- fix for the petactionbar taint?

- New option style with dropdown menu. Left, Center, Right, accounting for minimap position at top locations.
TO DO: LEFT --> Growth direction reverse... XML editing, Don't know how yet...

- reagent bank now anchored as bags and bank and transparent.
- new anchor points for bag and bank, all to the LEFT or RIGHT sides of the screen, centered.

- code cleanup.
- different base anchor, now to the sides of the screen.
- transparent reagent bank, also anchored now.

- replaced Itemlevel section, moved to this.
- updated the ilevel code for dressing room.
- ... future ideas?

- dropdown menu for background options. Lots of style options available.
- button in the config to set or reset the chat for the theme

- needs testing, checking but done

TO DO: Font and texture and options set here

- no plans
- still don't know what it is there for...

- rewrote functions as far as possible for now.
- two profiles with default datatexts, needs a datatext reset and reload to get set when changing theme.

- combined the CombatFade and CombatShow Sections into this one, with all dropdown menus.
- Need to test all the settings in actual combat.

- added MaxUI theme!!!!!!!!!!!

- redid the whole layout system. Now through dropdown menus available for Tukui! Not MaxUI only anymore.

LOCATION (former Minimap and Locator)
- Basic options like compass, sizing now available for all themes.
- position topleft, center, and topright done, embed and bottom positions to be done.
- new position system with dropdown menu.
- size somewhat smaller because of base tukui settings.
- Locator adjusted with new function, for now same functionality. Looking to replace X and Y into 2 small datatexts.

- no plans

- no plans

- reworked AFK mode.
- reworked Alternative Power
- reworked Experiencebars, need to find a way to set experience numbars to 3 and 2 depending on theme.
- objective tracker fixed with in combat
- reputationbar adjusted
- threatbar reworked, needs a new anchor !!! castbarline is gone!
TO DO: Anchor Flight, BG threat bar??

- redid most parts of the Nameplates, all options are now usable with Tukui, not MaxUI only.

- heal predictionbars need to be checked


- code updated, tracker now hides correctly with In Combat Hide, show removed so it isn't forcing itself to show.

- done, needs testing
- new grow settings for raidframes instead of layout based.
- raidframetracking updated for crucible of storms? needs testing.
- role icon options for both Tukui and MaxUI, like the seperate plugin.
- groupnumber function updated and changed like resting icon, works for Tukui and MaxUI theme

- Still there, Tukui theme still uses is sometimes.

- updated all the tools with the new dunction style.
- edited the buff tracker slightly
- removed communities tool
- removed the alternative game menu tool (Bring it back when bottom and toplines are optional?)
- fixed tooltip anchoring so it will always anchor near the dt spot.
- added tooltips for all tools.

- updated code of the three Tooltip scripts, Tooltip itself, the spellid info and the mythic key info.

- Core functions copied, need to check if this can be done the new way.
- to Unitframe styles, Tukui and MaxUI, now available, this applies to all units.

- updated code
- all class bars and class stuff checked, needs to be tested in game.
- some options made available to tukui, portret, resting icon.

- updated code
- some options made available to tukui, portret.

- updated code

- updated code

- updated code

- updated code

- updated code


?? add 120 food, elixir and flask buffs...
?? flyout button bars mouseover alpha adjustments? Can't figure this out....
?? pet actionbar bug/taint in double centered bar healing layout. After leaving combat.
?? multicastactionbar bug/taint -->
?? to do seperate pet action bar code from pet frame to avoid taints and load in combat bugs

18-02-2019 - MaxUI 4.16
- redesigned the raid buff tracker only showing really needed buffs, food rune and flasks, and int, stam and strength
- added an option for showing all classes as an extended option within the raid buff tracker tool.
- added a groupnumber background for raidframes.
- added texture Asphyxia
- fixed a path error for the threat texture

06-01-2019 - MaxUI 4.15

- aligned info text on config maxui pages.
- tooltip adjustements and alignment text.

- added a groupnumber tag for raidframes.
- fixed the inc heals and absorb bars not scaling with raidframe sizes.

- added Vertical Unitframes options for Player, Target, Target of Target, Pet, and did all the necessary adjustments (pet actionbar, class resources)

- added several features and options for nameplates:
-- threat indicator, threat on health,
-- target scaling,
-- target and non target alpha settings
-- percentage tag simplified

16-12-2018 - MaxUI 4.14

- toc update for patch 8.1
- added an option for all UnitFrames to show/hide the mp/hp amount, cleaner without showing on bars.
- aligned buttons of actionbars in healing layout when not showing bg to the chat frames, adjusted the rep/exp bars accordingly.
- classcolored Tukui logo in config
- chat shortcut buttons created and added, idea from MerathilisUI
- added a help and a status/debug button in the config.

13-10-2018 - MaxUI 4.13

-- corrected a small code bug for druid and rogue. Combobar and buff/debuff anchoring wasn't correct.
-- upsized the ghostbar/flightbar/BG dt etc. all to the same size overlapping the xp and rep text.
-- edited AFK screen with player model, looking for a way to make camera rotate. NOT ALWAYS SHOWING INITIALLY.
-- added mouseover borders on rep and xp bars
-- fixed mouseover border for flightbutton

05-08-2018 - MaxUI 4.12

- locales for Communities tool updated
- locales for tooltip ID adjusted
- all MaxUI added options colored light yellow for better distinction
- ID on tooltip edited
- added ThickOutlined MaxUI fonts, to experiment with.
- UIWidget with pvp status and suc relocated.
- reanchored the Vehicle Indicator
- reanchored Special Action Button
- fixed a minor bug with datatexts when the icons are disabled, mouseover error.

- all UF's changed to new style (matching raidframes).
- small adjustments to raidframes, removing lines
- redid party frames to match style of UF's
- role icons on all unitframes available (player, target, targetoftarget, focus, focustarget, party)
- shadows of the part and raidUF are now properly used for showing selected player (yellow), showing who is focused (green).

- did some minor rearranging witht he new UF's for all kinds of layout combinations
- adjusted the visible/invisible castbarline for center Chat layout and no layout
- adjusted actionbars when no layout is chosen
- small shift for the XP line for some layouts

-- adjusted all tukui unitframes positions when not using MaxUI UF's and layouts are active.


30-07-2018 - MaxUI 4.11

-- Player, Target and Party frame Portrait overlay nudged up 1 px.
-- edited uf/core for showing text on buffs/debuffs on player and target and not nameplate. still a wip.
-- added a simple communities tool/button next to the chat button.
-- rearranged the bufftracker classes, all known and in use raid wide buffs are on the bottom row, top row are class benefits from those classes. Remove the top row of buffs as they are not raid buffs?
-- rested experience was sometimes showing up when not rested. fixed that.
-- redisgn for raidframes so highlight for targetted player or focus works correct.
-- reworked threat feature on panel into a threatindicator for Player and Target,Raid, coloring shadow of health red, not really reliable and swift updates, same for Tukui alone.
-- BNToastframe adjustments so it anchors correct.
-- edited hide button on minimap, now mouseover
-- added a track button bottomright corner minimap, same as hide button mouseover.
-- fixed a small error in the questtracker
-- fixes and cleanup where needed/possible.


17-07-2018 - MaxUI 4.10 Battle for Azeroth prepatch launch

- some old init files adjusted, loading old lua files not there anymore.
- folder and file cleanup

- updated API where needed to adjust to the new scaling system.

- updated Tukui and MaxUI locales.
- added a second Maxui config locales file for added Unitframes options.

- set for the Max preferences for now, for testing purposes, reset to standard settings once done.
- reduced default font size on almost every setting from 14 to 12.
- added a Button Font for MaxUI Media so the config buttons can set to a different font
- updated, added, removed some options with all the new code and functions.

- tukuiMaxUIConfigMenu: renamed to ConfigMenu.lua, reanchored most frames, working on sizing the right frame, grouppages not sizing though...
- added description/explanation frames with each button on top of the config frame.
- added several grid sizes as options.
- copied and extended the config movable settings to the TukuiMaxUIConfig menu. You can drag and drop from the title bar or the credits bar.

- checked/edited all kinds of panels to show proper shadow effect when General: Shadow is enabled. Shadow is used for the basic tukui highlight on nameplate function for current target.
- added own shadowfunction to suit personal preferences, a somewhat smaller shadow then Tukui's.
- changed a lot of panels/lines to statusbars with option to show classcolor on them.
- added a classcolor shadow option.
- edited the new AFK mode with MaxUI logo and version on the right, and a Character info list on the left.

- updated and shortened scripts after tukui changes.
- changed the double centered healing layout, now it has truely 2 centered bars, 1 bar at the right side of the screen and two bottom 3x4 bars next to the chatframes.
- a bit more spacing between the bottom 3x4 bars in single centered bar healing layout. overlapping shadows are ugly!
- Created transparent buttons
- mousover single button for shapeshiftbar

- moved all the player and target buff and debuff options to the newly created options for those unitframes.


- edited the texture option description for the chat when MaxUI Backdrop is chosen.
- edited the code so the class icon is fully visible, background is a bit darker because of this.
- edited the non MaxUI chat to fit the MaxUI elements better.

- added option to set texture for class resources.
- edited the combopoints bar with the new 5 or 6 combopoints options.
- adjusted to the changes totembar code from tukui. Only Shaman has a Totembar in use now.

- added a Combatfade option for Buffs when Buffs are shown/enabled.
- added a CombatFade option for Debuffs when Debuffs are shown/enabled.
- added a CombatFade option for the new questtracker.
- added a CombatFade option for Player and target Buffs to hide when in combat.

- no changes.

- on what parts is the cd font used exactly?

- quest dt: what do I want with this. For now a open and close button!
- datatext fields extended to 25, the chat tool lines are reworked and each have 3 datatexts, the minimap border has 1 added datatext
- rewrote the whole datatext script, each datatext is fixed one, meaning the set datatext entry isn't moving to a different spot when hiding some of the lines and datatexts, it simply enables or disables the datatext on that post.
- Game Menu, Meters, Chat, Raid Tools UI Config, Raid Buff Tracker tools are now datatexts and you can set them where you'd like.
- added a option to show/hide a icon on MaxUI datatexts.

- testing, but seems to work.

- no new additions.
- center chat layout needs to be tested with all the changes, not using it atm.

- added an option to enable/disable coordinates.
- simplified the whole code for the locator, removing seperate coordinate panels, setting X and Y texts to the left and right end of the basic location panel.
- update function edited to minimize memory usage, need to tweak this even further, but memory usage now acceptable.

- art removed.
- options moved to general. Updated tooltip on what it does.


- moved the locator file to the minimap folder

- seperated files for experience bars and reputation bar.
- added proper shadow effects.
- removed artifact bar.
- replaced it with a azerite bar.
- edited code so it will show 3 bars when not having a artifact bar/azerite bar (low leveling characters)
- need to check if the artifact bar is needed at all...

- added a percentage option.
- added a Target highlight border for the current target.
- added size options for RaidIcon markers.
- adjusted anchor for the RaidIcon because of the percentage tag.
- switched level and classification and create a space to seperate level and rarity.
- added the anchorpoint TOP for the nameplate debuffs as an option.
- added a size option for the nameplate debuffs.

- Edited a lot of Party code stuff.
- Party Frames are now customizable like the other Unitframes, added options under Party, bar sizes, textures, fonts, ...

- to do... added option chat in config

- added a spacing option between quests.

- adjusted the roleicons to the new oUF code/file
- removed Elvui Roleicons, just maintaining my own icons

- make this tab useless by coding all textures in MaxUI and emptying texture tab. Don't like it.

- Raid Buff Tracker: need to install libauras to work with the new getspellid stuff. WIP.
- moved some files, GameMenu, RaidBuffTracker, RaidTools, Meters, UIConfig and Chat to new Tools folder.
- rewrote most of these tools to be movable frames, you can drag them by clicking the titlebars, you can change the default spot where it will show up by moving it with the /tukui move function and saving it to that spot.
- added a button size option for the tools using buttons.

-- spellID tooltip reworked, seperate file. Needs update not functioning. ANy use with SpellID being removed?
-- KeystoneTooltip seperate file. Needs update, not functioning.

- edited displaying buffs and debuffs on focus and focus target.
- adjusted a small error in setting fonts for the target hp value.
- added/edited the player and target buffs
- option to show timer for buffs and debuffs
- created seperate UnitFrame tabs with options.
- edited the anchoring and options for buffs and debuffs on player and target.
- player and target buffs are now movable.
- player and target debuffs are now movable.
- player and target buffs and debuffs have a option to show or hide the time left.
- player and target portrait scale with size of healthbar and powerbar combined.

- remove all unneeded options because of MaxUI coding?

MAXUI 4 - LEGION (7.3.5)

14-04-2018 - Maxui 4.03:

- actionbar mouseover and alpha fixed/adjusted for healing layouts.
- fixed/edited combobar visibility, now properly hiding when no combopoints are available.

10-04-2018 - Maxui 4.02:

target and player buffs and debuffs: (Auras)
- created options for the buffs and debuffs on target. you can now set a value for the size (big debuffs for instance!) and spacing.
- edited anchor and growth on target buffs and debuffs.
- added configurable (somewhat) player debuffs and buffs, mirroring the target buffs and debuffs
- edited the config entry for auras and descriptions.

- Hid the anchor line for the combobar, result combopoints are always shown.
- fixed a real small error with combobars when MaxUI was enabled and the tukui version wasn't.

- rested exp bar adjusted.

- created options for all actionbars to be mouseover enabled with separate alpha settings.
- fixed the mouseover left and right actionbar function not showing tooltip.
- Mousover options for Petbar.
- option to hide the cooldown bling.

- class coloring Health on Unitframes (Player for now)} added as an option instead of standard. WIP.

- editing all tukui standard descriptions to match maxui descriptions. If you don't like them, delete the file localesTukuiConfig.lua in the folder TukuiMaxUI/locales/. You will have the original Tukui descriptions back.
- edited the addons config part WIP.
- Added close button to the maxui config part.
- some small changes to version check code and locales.

- edited the chat function when going back to default settings/installing tukui/maxui. Chat will anchor correctly now for the basic layouts.

01-03-2018 - Maxui 4.01:

reapply/reinstall MaxUI 4.01

- fixed a combat hide option for exp bar, still showing the rested bar when available
- fix a partially visible bar under left chat when in flight (flight button left)
- added an option for target and playerframes to replace the mp/hp text with a percentage tag.
- fixed strata for resting icon when additional power is shown on player.

to do:
- anchoring and installing chat
- threat bar centered chat layout
- flight button centered chat layout
- ghost button centered chat layout

26-02-2018 - Maxui 4.01:

- all classes with a class resource bar, now have the option to combat show/out of combat hide the resource bar.
- some minor changes to class resources code.
- reagent bag anchor adjusted
- tukui raid frames are now sizable
- some code reorganized for easier read/access

24-02-2018 - Maxui 4.00:

- reorganised and rewrote actionbar code
- original tukui layout now available with MaxUI
- added an option to hide the actionbar lines
- adjusted the show/hide buttons matching the layout or removing them.
- added a pet actionbar option to enable the MaxUI style Pet bar, anchored to the Petframe's bottom at all times. Finally fixed it/found a way to anchor it!
- switched places for actionbar 1 and 4 in SINGLE and DOUBLE CENTERED BARS when in Melee Layout. This because of the actionbar paging for druids and rogues.

- added option to center the auras, standard for MaxUI, or else return to original state like Tukui

- rewrote Chatframes, you can now also use the Tukui chats frames with or without background with MaxUI
- adjusted the chat frames according to to datatexts shown with the bottomline shown or standard Tukui ones
- update chat bg for Battle of Azeroth when selected. Older bg's still available. Also changes the art in the Tukui/MaxUI config at the same time.

- nothing edited or new

- added an option for each class, for MaxUI enabled by default, you can turn of the MaxUI styled Class Resources
- added a combobar MaxUI style option to this section.
- moved the unlinked Combobar option from Layout to this section

- nothing new, code correction

- rewrote a lot of code to adjust to the old tukui style datatexts and the bottomline/topline datatexts and several options.
- added a raid tools datatext link opening the raidtools panel
- Created a replacement Game Menu bar instead of Datatext when hiding Bottomline and more. Also movable.

- nothing edited or new

- checked anchoring for several Chat layouts.

- no adjustments atm.

reworked a lot of anchoring and reorganised code in a more standard way so each layout is easier found in the code. Especially for Actionbars, Unitframes and panels.
- healing layout
- melee layout
- center chat layout (NEW LAYOUT)

+ DPS layout
+ SINGLE Centered bar
+ DOUBLE Centered bar (For the healing layout the )

- small code adjustments so it works better with new style datatexts
- added a mover to the tool, it's now movable.

- edited the overlay functions in 3 seperate overlays: Texture Button, handling the texture for buttons, Texture Tooltip, handling the texture backdrop for the tooltip, Texture Backdrop, handling some backdrop panels like the portrait backdrop.
- added 'minimalist' as a texture, set as standard UF texture, other textures still available.

- added an option to enable/disable the maxui styled minimap, the tukui original minimap is now also available within MaxUI.
- edited the embed in right chat option
- added the option to center the map between the centered chatpanels for the new layout.
- removed the squareminimapbuttonsbar code within MaxUI, install ProjectAzilroka and use the one from that.
- added new anchor points for the embedded chat right map and the center chat and map layout. If not centered it will anchor to the top right of the screen.

- added an option for the MaxUI styled rep exp etc. bars, you can now revert back to the original Tukui style when MaxUI parts are disabled. (WIP)
- edited the threatbar, reanchoring it to the bottom of the screen, simplifying the code.
- edited the alternative powerbar, reanchoring it to the top of the screen, simplifying the the code.
- adjusted the ghost bar, the in flight bar to all other changes.

- added an option for enabling/disabling MaxUI styled Nameplates.
- fixed an error with showing friendly nameplates in dungeons/raids, tainting.

- redid some castbarline options
- redid some panel code
- reorganized code and script

- added an option to enable/disable the MaxUI Styled party frames (TO DO)

- nothing edited or new.
- Quest DT still a wip.

- small fixes, cleanup.
- moved some media files to a different folder.
- edited code for Tukui style raidframes and maxui style raidframes, edited layout adjustments and loadouts for several layouts.

- edited the meters tab code, to a single script.
- edited the raidtools script, added a datatext link and making the panel moveable.
- UI Tools button/link now opens the tukui/maxui config instead of it's own frame with some options
- extended the options for the tukui/maxui config, added an Addons panel to see which Addons are active with possible shortcuts when clicking on the button.
- removed the addons shortcuts and the link to ACP, use the stAddonsManager from ProjectAzilroka.
- added height and width options for the Raidtools frame.
- added an option to show/hide the order hall bar.

- edited a lot of tooltips for the tukui/maxui config. Tooltips have a header, and spacing between different lines. Also mentioning the standard value for an option when possible.
- fixed some small tooltip anchors

- fixed a small difference in power font for Target.
- reworked Unitframes, the tukui UF's are now usable with MaxUI
- adjusted the code for both tukui UF and MaxUI UF
- added resting text and icon options
- added the portrait overlays for both UF Styles
- rewrote code for layouts for UF'same
- adjust combat feedback text for MaxUI styled UF, when enabled showing above health

- square minimap button anchoring from (Project Azilroka)

- tooltip anchor for the tukui/maxui config when mousing over the options in the right frame. sometimes overlapping the option itself because of extended info.
- further edit the exp rep bars to work for both MaxUI and TukUI, hook tooltip scripts, ....


11-02-2018 - version 3.82
- small fix for Friendly Nameplates tainting in dungeon.

24-12-2017 - version 3.82
- small fix for the combobar not showing correctly.

16-12-2017 - version 3.82
- Healing Layout + Double centered bar altered, bar 2 and 3 on the side only have 6 buttons each, button 7-12 are disabled
- Healing Layout + Double centered bar, adjusted unlocked castbar
- reanchored XP bar, Artifact bar, Rep bar, and added Honor bar in all layouts
- added ilevelitem option for dressing room/armory (thanks Tukz, Alhana)
- added option for advanced tooltip display for mythic+ affixes (thanks Alhana)
- added option for advanced tooltip display for buffs and debuffs, showing ID and caster (thanks Alhana)

10-11-2017 - version 3.81
by request: added options for a Combat Show functionality for most unitframes, mouseover when hidden isn't an option atm.
- Player, Target, Target of Target
- Party and Raid Frames
- Pet, Focus and target of Focus frames
- Boss and Arena frames NOT!
- some UI elements added with the same option and fucntionality.

26-10-2017 - version 3.80
Some great new features have been added.
- you can embed the minimap into the right chat frame
- you can resize the minimap through the tukui config
- you can resize the right chat frame in height and width
- you can resize the left chat frame in height and width
- you can resize the target and player HP bar in height and width
- you can resize the target and player MP bar in height and width
- reworked the right chat tools menu so it resizes correctly
- reworked the right chat raid tools so it resizes correctly
- all kinds of code cleanup, adjustments to go with these changes.

30-09-2017 - version 3.76
- fixed some problems with the raidframes not anchoring correctly in combat.
- added an option to Raid to show or hide raidframes when soloing.
- edited the way raidframes are sized and anchored.
- you can now set values in the Raid options to resize the Raidframes.

20-09-2017 - version 3.75
- fixed all kinds of small errors. Reinstall MaxUI.

19-09-2017 - version 3.75
- fixed all kinds of small errors. Reinstall MaxUI.

17-09-2017 - version 3.75
- reworked the Maxui menu and anchored it to the tukui config.

17-09-2017 - version 3.74
- small update to correct errors for certain classes.

13-09-2017 - version 3.74

Some 'BIG' changes were made, mostly to how FONTS are set and the CONFIG menu's layout.

- redid all the 'setfont' functions, fonts are now set through the config menu according to there respective part of the UI or with the MaxUI Media font option. Removed any hard coded fonts. Fonts are now more adjustable overall.
- added different font versions of the same type, in different fontsize and fontflag (+ = outlined)
- changed some config settings to handle the font changes.

- rearranged all MaxUI options and integrated them into Tukui categories or created new ones. The intention is to place options in a more logical category, and thus making customizing MaxUI to your own preferences, easier or more intuitive (although the Tukui Config does not really encourage that). Also more options are hopefully coming, so MaxUI is even more customizable in the future.

- Small changes to the Game Menu and Speed datatext
- added option to fixate or make the questtracker movable

10-09-2017 - version 3.73
- C stack overflow handled
- Combopoints error handled
- Map button bar error handled

03-09-2017 - version 3.72
- TOC update

20-08-2017 - version 3.71
- upload for Tukui website 2.0

17-07-2017 - version 3.71
- through the new menu you are now able to fade out several UI parts during combat.
- added options for the integrated Square Minimap Buttons addon (Azilroka) found in the Tukui Config Menu. Mouseover function, size and row settings.
- added a layout version for the Healing + double centered bar layout
- code cleanup
- removed some partially created stuff, masterlooter (not really needed anymore with personal loot, and not really functioning).
- ...

The latest version of this addon is 6.605 and was uploaded on Nov 17, 2022 at 20:02.

This file was last downloaded on Nov 28, 2022 at 13:53 and has been downloaded 30575 times.

Sorry, comments have been disabled by the owner of this addon.