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Issues with style filter after update to

#1
Version of ElvUI: 11.1

Disable all addons except the two called "ElvUI" and "ElvUI Config". Do you still experience the issue now?: Yes

Disable all addons and use the default UI to make sure it is not an issue with the WoW client itself. Do you still experience the issue?: N/A

Check for lua errors by using the command "/luaerror on" without quotes. Did you get an error or do you still experience the issue?: Yes I got an error.
PvpUnitClassification table contains null values. Nothing top do with the error I'm experiencing. Yes issue still experienced

If you received an error then post it below (use the 'code' bbcode):

Code: Select all

Message: ...ibraries\oUF\elements\pvpclassificationindicator.lua:34: attempt to index field 'PvpUnitClassification' (a nil value)
Time: Tue Mar 12 23:45:45 2019
Count: 1
Stack: ...ibraries\oUF\elements\pvpclassificationindicator.lua:34: attempt to index field 'PvpUnitClassification' (a nil value)
...ibraries\oUF\elements\pvpclassificationindicator.lua:34: in main chunk

Locals: _ = "ElvUI"
ns = <table> {
 oUF = <table> {
 }
}
oUF = <table> {
 DisableBlizzard = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\blizzard.lua:59
 SetActiveStyle = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:422
 EnableFactory = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\factory.lua:50
 HCYColorGradient = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\colors.lua:220
 ColorGradient = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\colors.lua:255
 SpawnHeader = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:621
 RegisterStyle = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:406
 AddElement = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:809
 useHCYColorGradient = false
 Private = <table> {
 }
 Factory = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\factory.lua:34
 SpawnNamePlates = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:713
 colors = <table> {
 }
 RGBColorGradient = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\colors.lua:144
 headers = <table> {
 }
 DisableFactory = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\factory.lua:59
 objects = <table> {
 }
 RunFactoryQueue = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\factory.lua:69
 RegisterInitCallback = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:377
 RegisterMetaFunction = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:388
 HandleUnit = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\units.lua:166
 version = "devel"
 IterateStyles = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:440
 Spawn = <function> defined @Interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:684
}
(*temporary) = <table> {
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'PvpUnitClassification' (a nil value)"

Please explain the issue you're having with as much detail as possible. Describe the exact steps we need to take in order to reproduce the issue.: When using the style filter to create a filter which changes the colour of my current target, by selecting the trigger 'has target' and the action 'colour' I am met with an error that removes the colour of the nameplate after clicking on a unit. That is to say it appears that the style filter I am using is removing the colour value for the nameplate after the condition is no longer met. In addition to this I cannot select the size option in the style filter any more. I don't know if this is intentional


Do you have any other information which might help us track down the issue?: N/A

We often get clues about the issue by looking at your entire UI, so please take some screenshots and add them here.:
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