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Unable to call up MUI options in-game

#1
Why is it always me with the strange issues? I am sorry, ahead of time.

Like the subject hints at, when I type /ec in-game it brings up the ElvUI options and Benik as well and Shadow and Light are both present. However, MUI, is not. Similarly, typing /mui brings up the ELvUI options window but not the MUI options.

It is also worth noting that MUI is indeed functioning and the skins, the options that come with it are all present and visible. Just no options.

Edit: I am using the latest version of MUI attainable via TukUI desktop client/Twitch client and 10.85 of ElvUI

Thanks!

Unable to call up MUI options in-game

#4
Unsure how much of the readout you will need but here is the bits I thought to be relevant:

69x ...lisUI\modules\unitframes\elements\combatFeedback.lua:317: attempt to index local 'frame' (a nil value)
...lisUI\modules\unitframes\elements\combatFeedback.lua:317: in function `Construct_CFText'
...lisUI\modules\unitframes\elements\combatFeedback.lua:330: in function `ConstructCFTexts'
...lisUI\modules\unitframes\elements\combatFeedback.lua:370: in function `Initialize'
ElvUI_MerathilisUI\core\core.lua:139: in function `InitializeModules'
ElvUI_MerathilisUI\core\core.lua:161: in function `Initialize'
ElvUI_MerathilisUI\core\core.lua:119: in function <ElvUI_MerathilisUI\core\core.lua:117>

Unable to call up MUI options in-game

#5
The remaining bits, if needed:

Locals:
self = <table> {
Update_AssistHeader = <function> defined @ElvUI\Modules\unitframes\groups\assist.lua:55
modules = <table> {
}
CancelTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:147
RaidRoleUpdate = <function> defined @ElvUI\Modules\unitframes\elements\raidroleicons.lua:48
Construct_PowerBar = <function> defined @ElvUI\Modules\unitframes\elements\power.lua:14
Construct_Buffs = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:27
Construct_PowerPrediction = <function> defined @ElvUI\Modules\unitframes\elements\powerprediction.lua:8
Configure_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:33
UpdateNameSettings = <function> defined @ElvUI\Modules\unitframes\elements\name.lua:16
ADDON_LOADED = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:1149
FrameGlow_CheckMouseover = <function> defined @ElvUI\Modules\unitframes\elements\frameglow.lua:294
db = <table> {
}
Update_TankFrames = <function> defined @ElvUI\Modules\unitframes\groups\tank.lua:84
SetEnabledState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:424
Hook = <function> defined @Ace3\AceHook-3.0\AceHook-3.0.lua:274
instanceMapIDs = <table> {
}
Construct_TargetTargetFrame = <function> defined @ElvUI\Modules\unitframes\units\targettarget.lua:12
Raid40SmartVisibility = <function> defined @ElvUI\Modules\unitframes\groups\raid40.lua:66
FrameGlow_SetGlowColor = <function> defined @ElvUI\Modules\unitframes\elements\frameglow.lua:184
Construct_BossFrames = <function> defined @ElvUI\Modules\unitframes\groups\boss.lua:18
UnregisterAllEvents = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
Construct_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:10
PostUpdate_PhaseIcon = <function> defined @ElvUI\Modules\unitframes\elements\phaseindicator.lua:15
Update_ArenaFrames = <function> defined =[C]:-1
Construct_RaidpetFrames = <function> defined @ElvUI\Modules\unitframes\groups\raidPets.lua:19
groupPrototype = <table> {
}
Construct_InfoPanel = <function> defined @ElvUI\Modules\unitframes\elements\infopanel.lua:7
Configure_HealthBar = <function> defined @ElvUI\Modules\unitframes\elements\health.lua:52
GetName = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:279
classMaxResourceBar = <table> {
}
name = "ElvUI_UnitFrames"
Construct_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:22
Disable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:314
Construct_FocusFrame = <function> defined @ElvUI\Modules\unitframes\units\focus.lua:15
FrameGlow_ElementHook = <function> defined @ElvUI\Modules\unitframes\elements\frameglow.lua:31
AuraIconUpdate = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:362
PostCastStop = <function> defined @ElvUI\Modules\unitframes\elements\castbar.lua:447
Unhook = <function> defined @Ace3\AceHook-3.0\AceHook-3.0.lua:418
ClearChildPoints = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:346
Configure_ReadyCheckIcon = <function> defined @ElvUI\Modules\unitframes\elements\readycheckicon.lua:16
Configure_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:31
Update_PlayerFrame = <function> defined @ElvUI\Modules\unitframes\units\player.lua:84
headerstoload = <table> {
}
UpdateAuraIconSettings = <function> defined =[C]:-1
PostUpdateStagger = <function> defined @ElvUI\Modules\unitframes\element

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